-/* $Id$
-
-This file is part of libmspgl
-Copyright © 2007 Mikko Rasa, Mikkosoft Productions
-Distributed under the LGPL
-*/
-
#include <cmath>
#include <msp/gbase/image.h>
#include "bindable.h"
height = h;
depth = d;
ifmt = f;
-
- image(0, ifmt, UNSIGNED_BYTE, 0);
}
void Texture3D::allocate(unsigned level)