]> git.tdb.fi Git - libs/gl.git/blobdiff - source/texture.cpp
Drop Id tags and copyright notices from files
[libs/gl.git] / source / texture.cpp
index 40f18d45eff1f0c8d10d2363d8ea2a6123bbc650..c2ea8ff7b854c95cf6bee17e5bfd43aed772f710 100644 (file)
@@ -1,10 +1,3 @@
-/* $Id$
-
-This file is part of libmspgl
-Copyright © 2007  Mikko Rasa, Mikkosoft Productions
-Distributed under the LGPL
-*/
-
 #include "except.h"
 #include "texture.h"
 #include "texunit.h"
@@ -38,10 +31,123 @@ istream &operator>>(istream &in, TextureFilter &tf)
 }
 
 
+void operator>>(const LexicalConverter &c, TextureWrap &tw)
+{
+       if(c.get()=="REPEAT")
+               tw = REPEAT;
+       else if(c.get()=="CLAMP_TO_EDGE")
+               tw = CLAMP_TO_EDGE;
+       else if(c.get()=="MIRRORED_REPEAT")
+               tw = MIRRORED_REPEAT;
+       else
+               throw LexicalError("Invalid input in TextureWrap conversion");
+}
+
+
+Texture::Texture(GLenum t):
+       target(t),
+       min_filter(NEAREST_MIPMAP_LINEAR),
+       mag_filter(LINEAR),
+       wrap_s(REPEAT),
+       wrap_t(REPEAT),
+       wrap_r(REPEAT),
+       gen_mipmap(false),
+       compare(false),
+       cmp_func(LEQUAL),
+       dirty_params(0)
+{
+       glGenTextures(1, &id);
+}
+
+Texture::~Texture()
+{
+       glDeleteTextures(1, &id);
+}
+
+void Texture::update_parameter(int mask) const
+{
+       if(current()==this)
+       {
+               if(mask&MIN_FILTER)
+                       glTexParameteri(target, GL_TEXTURE_MIN_FILTER, min_filter);
+               if(mask&MAG_FILTER)
+                       glTexParameteri(target, GL_TEXTURE_MAG_FILTER, mag_filter);
+               if(mask&WRAP_S)
+                       glTexParameteri(target, GL_TEXTURE_WRAP_S, wrap_s);
+               if(mask&WRAP_T)
+                       glTexParameteri(target, GL_TEXTURE_WRAP_T, wrap_t);
+               if(mask&WRAP_R)
+                       glTexParameteri(target, GL_TEXTURE_WRAP_R, wrap_r);
+               if(mask&GENERATE_MIPMAP)
+                       glTexParameteri(target, GL_GENERATE_MIPMAP_SGIS, gen_mipmap);
+               if(mask&COMPARE)
+                       glTexParameteri(target, GL_TEXTURE_COMPARE_MODE, (compare ? GL_COMPARE_R_TO_TEXTURE : GL_NONE));
+               if(mask&COMPARE_FUNC)
+                       glTexParameteri(target, GL_TEXTURE_COMPARE_FUNC, cmp_func);
+       }
+       else
+               dirty_params |= mask;
+}
+
+void Texture::set_min_filter(TextureFilter f)
+{
+       min_filter = f;
+       update_parameter(MIN_FILTER);
+}
+
+void Texture::set_mag_filter(TextureFilter f)
+{
+       mag_filter = f;
+       update_parameter(MAG_FILTER);
+}
+
+void Texture::set_wrap(TextureWrap w)
+{
+       set_wrap_s(w);
+       set_wrap_t(w);
+       set_wrap_r(w);
+}
+
+void Texture::set_wrap_s(TextureWrap w)
+{
+       wrap_s = w;
+       update_parameter(WRAP_S);
+}
+
+void Texture::set_wrap_t(TextureWrap w)
+{
+       wrap_t = w;
+       update_parameter(WRAP_T);
+}
+
+void Texture::set_wrap_r(TextureWrap w)
+{
+       wrap_r = w;
+       update_parameter(WRAP_R);
+}
+
+void Texture::set_generate_mipmap(bool gm)
+{
+       gen_mipmap = gm;
+       update_parameter(GENERATE_MIPMAP);
+}
+
+void Texture::set_compare_enabled(bool c)
+{
+       compare = c;
+       update_parameter(COMPARE);
+}
+
+void Texture::set_compare_func(Predicate f)
+{
+       cmp_func = f;
+       update_parameter(COMPARE_FUNC);
+}
+
 void Texture::bind() const
 {
        if(!target)
-               throw InvalidState("Attempt to bind a texture without target");
+               throw InvalidState("Attempt to bind a texture without target (should never happen)");
 
        const Texture *cur = TexUnit::current().get_texture();
        if(cur!=this)
@@ -50,8 +156,15 @@ void Texture::bind() const
                        glDisable(cur->target);
                if(!cur || cur->target!=target)
                        glEnable(target);
+
                glBindTexture(target, id);
                TexUnit::current().set_texture(this);
+
+               if(dirty_params)
+               {
+                       update_parameter(dirty_params);
+                       dirty_params = 0;
+               }
        }
 }
 
@@ -61,23 +174,9 @@ void Texture::bind_to(unsigned i) const
        bind();
 }
 
-void Texture::parameter(GLenum param, int value)
-{
-       maybe_bind();
-
-       glTexParameteri(target, param, value);
-}
-
-void Texture::parameter(GLenum param, float value)
+const Texture *Texture::current()
 {
-       maybe_bind();
-
-       glTexParameterf(target, param, value);
-}
-
-Texture::~Texture()
-{
-       glDeleteTextures(1, &id);
+       return TexUnit::current().get_texture();
 }
 
 void Texture::unbind()
@@ -97,25 +196,27 @@ void Texture::unbind_from(unsigned i)
        unbind();
 }
 
-Texture::Texture():
-       target(0)
+
+Texture::Loader::Loader(Texture &t):
+       DataFile::ObjectLoader<Texture>(t)
 {
-       glGenTextures(1, &id);
+       add("generate_mipmap", &Loader::generate_mipmap);
+       add("mag_filter", &Loader::mag_filter);
+       add("min_filter", &Loader::min_filter);
+       add("wrap",       &Loader::wrap);
+       add("wrap_r",     &Loader::wrap_r);
+       add("wrap_s",     &Loader::wrap_s);
+       add("wrap_t",     &Loader::wrap_t);
 }
 
-void Texture::maybe_bind() const
+void Texture::Loader::generate_mipmap(bool gm)
 {
-       if(TexUnit::current().get_texture()!=this)
-               bind();
+       obj.set_generate_mipmap(gm);
 }
 
-
-Texture::Loader::Loader(Texture &t):
-       DataFile::ObjectLoader<Texture>(t)
+void Texture::Loader::mag_filter(TextureFilter f)
 {
-       add("min_filter", &Loader::min_filter);
-       add("mag_filter", &Loader::mag_filter);
-       add("generate_mipmap", &Loader::generate_mipmap);
+       obj.set_mag_filter(f);
 }
 
 void Texture::Loader::min_filter(TextureFilter f)
@@ -123,14 +224,24 @@ void Texture::Loader::min_filter(TextureFilter f)
        obj.set_min_filter(f);
 }
 
-void Texture::Loader::mag_filter(TextureFilter f)
+void Texture::Loader::wrap(TextureWrap w)
 {
-       obj.set_mag_filter(f);
+       obj.set_wrap(w);
 }
 
-void Texture::Loader::generate_mipmap(bool gm)
+void Texture::Loader::wrap_r(TextureWrap w)
+{
+       obj.set_wrap_r(w);
+}
+
+void Texture::Loader::wrap_s(TextureWrap w)
+{
+       obj.set_wrap_s(w);
+}
+
+void Texture::Loader::wrap_t(TextureWrap w)
 {
-       obj.parameter(GL_GENERATE_MIPMAP_SGIS, gm);
+       obj.set_wrap_t(w);
 }
 
 } // namespace GL