]> git.tdb.fi Git - libs/gl.git/blobdiff - source/capsule.cpp
Drop Id tags and copyright notices from files
[libs/gl.git] / source / capsule.cpp
index fd4dbb0fb5e974b793492845dfa918c3349729a3..9553edd36cd3e907449d52425fb0342c07584d8c 100644 (file)
@@ -1,10 +1,3 @@
-/* $Id$
-
-This file is part of libmspgl
-Copyright © 2011  Mikko Rasa, Mikkosoft Productions
-Distributed under the LGPL
-*/
-
 #include <cmath>
 #include "capsule.h"
 #include "primitivebuilder.h"
@@ -31,23 +24,15 @@ void CapsuleBuilder::build(PrimitiveBuilder &builder) const
 {
        float u_scale = 1.0/segments;
        float v_scale = 1/(length+radius*M_PI);
-       if(tex_fit!=STRETCH)
-       {
-               float l1 = radius*M_PI*2;
-               float l2 = length+radius*M_PI;
-               if((l1<l2)==(tex_fit==CUT))
-                       u_scale *= l1/l2;
-               else
-                       v_scale *= l2/l1;
-       }
+       adjust_texture_scale(u_scale, v_scale, radius*M_PI*2, length+radius*M_PI);
 
        builder.normal(0, 0, -1);
        builder.texcoord(0.5, 0);
-       builder.vertex(0, 0, -length/2+radius);
+       builder.vertex(0, 0, -length/2-radius);
        for(unsigned i=1; i<rings; ++i)
        {
                float cz = length*(i>rings/2 ? 0.5 : -0.5);
-               float v = (i*radius*M_PI/rings+(i>rings/2 ? length : 0))*v_scale;
+               float v = ((i>rings/2 ? i-1 : i)*radius*M_PI/(rings-1)+(i>rings/2 ? length : 0))*v_scale;
                float ra = (i>rings/2 ? i-1 : i)*M_PI/(rings-1);
                float rc = cos(ra);
                float rs = sin(ra);
@@ -67,7 +52,7 @@ void CapsuleBuilder::build(PrimitiveBuilder &builder) const
        }
        builder.normal(0, 0, 1);
        builder.texcoord(0.5, (length+radius*M_PI)*v_scale);
-       builder.vertex(0, 0, length/2-radius);
+       builder.vertex(0, 0, length/2+radius);
 
        for(unsigned i=0; i<segments; ++i)
        {