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[libs/gl.git] / source / batch.cpp
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-/* $Id$
-
-This file is part of libmspgl
-Copyright © 2007 Mikko Rasa, Mikkosoft Productions
-Distributed under the LGPL
-*/
-
 #include "batch.h"
+#include "bindable.h"
+#include "buffer.h"
 #include "extension.h"
-#include "version_1_2.h"
+#include "nv_primitive_restart.h"
+#include "vertexarray.h"
 
 using namespace std;
 
 namespace Msp {
 namespace GL {
 
+unsigned Batch::restart_index = 0;
+
 Batch::Batch(PrimitiveType t):
-       type(t),
+       prim_type(t),
+       data_type(UNSIGNED_BYTE),
        min_index(0),
-       max_index(0)
+       max_index(0),
+       restart(false),
+       ibuf(0),
+       ibuf_offset(0),
+       next_in_ibuf(0),
+       prev_in_ibuf(0),
+       dirty(false)
+{ }
+
+Batch::~Batch()
+{
+       unlink_from_ibuf();
+}
+
+void Batch::set_data_type(DataType t)
 {
-       require_version(1, 2);
+       if(t!=UNSIGNED_BYTE && t!=UNSIGNED_SHORT && t!=UNSIGNED_INT)
+               throw InvalidParameterValue("Batch data type must be an unsigned integer");
+       if(t==UNSIGNED_BYTE && max_index>0xFE)
+               throw InvalidState("UNSIGNED_BYTE can't hold all indices in Batch");
+       else if(t==UNSIGNED_SHORT && max_index>0xFFFE)
+               throw InvalidState("UNSIGNED_SHORT can't hold all indices in Batch");
+
+       if(data_type==UNSIGNED_BYTE && t==UNSIGNED_SHORT)
+               expand_data<unsigned char, unsigned short>();
+       else if(data_type==UNSIGNED_BYTE && t==UNSIGNED_INT)
+               expand_data<unsigned char, unsigned>();
+       else if(data_type==UNSIGNED_SHORT && t==UNSIGNED_INT)
+               expand_data<unsigned short, unsigned>();
+       else if(data_type==UNSIGNED_INT && t==UNSIGNED_BYTE)
+               shrink_data<unsigned, unsigned char>();
+       else if(data_type==UNSIGNED_INT && t==UNSIGNED_SHORT)
+               shrink_data<unsigned, unsigned short>();
+       else if(data_type==UNSIGNED_SHORT && t==UNSIGNED_BYTE)
+               shrink_data<unsigned short, unsigned char>();
+
+       data_type = t;
+       update_ibuf_offsets();
+       dirty = true;
 }
 
-Batch &Batch::append(uint i)
+void Batch::use_index_buffer(Buffer *buf, Batch *prev)
 {
-       if(indices.empty())
-               min_index=max_index=i;
+       if(buf && prev && prev->ibuf!=buf)
+               throw InvalidParameterValue("Previous batch is not in the same buffer");
+
+       if(!buf)
+       {
+               prev = 0;
+               unlink_from_ibuf();
+       }
+
+       ibuf = buf;
+       prev_in_ibuf = prev;
+       next_in_ibuf = 0;
+       if(prev)
+       {
+               prev->next_in_ibuf = this;
+               ibuf_offset = prev->ibuf_offset+prev->data.size();
+       }
+       else
+               ibuf_offset = 0;
+
+       dirty = true;
+}
+
+Batch &Batch::append(unsigned i)
+{
+       if(data.empty())
+               min_index = max_index = i;
        else
        {
-               min_index=min(min_index, i);
-               max_index=max(max_index, i);
+               min_index = min(min_index, i);
+               max_index = max(max_index, i);
        }
-       indices.push_back(i);
+
+       if((data_type==UNSIGNED_BYTE || data_type==UNSIGNED_SHORT) && max_index>0xFFFE)
+               set_data_type(UNSIGNED_INT);
+       else if(data_type==UNSIGNED_BYTE && max_index>0xFE)
+               set_data_type(UNSIGNED_SHORT);
+
+       if(data_type==UNSIGNED_SHORT)
+               append_index<unsigned short>(i);
+       else if(data_type==UNSIGNED_INT)
+               append_index<unsigned>(i);
+       else
+               data.push_back(i);
+       
+       update_ibuf_offsets();
+       dirty = true;
 
        return *this;
 }
 
-void Batch::append(const vector<uint> &ind)
+void Batch::append(const vector<unsigned> &ind)
 {
-       indices.reserve(indices.size()+ind.size());
-       for(vector<uint>::const_iterator i=ind.begin(); i!=ind.end(); ++i)
-               append(*i);
+       if(ind.empty())
+               return;
+
+       if(data.empty())
+               min_index = max_index = ind.front();
+
+       for(vector<unsigned>::const_iterator i=ind.begin(); i!=ind.end(); ++i)
+       {
+               min_index = min(min_index, *i);
+               max_index = max(max_index, *i);
+       }
+
+       if((data_type==UNSIGNED_BYTE || data_type==UNSIGNED_SHORT) && max_index>0xFFFE)
+               set_data_type(UNSIGNED_INT);
+       else if(data_type==UNSIGNED_BYTE && max_index>0xFE)
+               set_data_type(UNSIGNED_SHORT);
+
+       unsigned base = data.size();
+       data.resize(data.size()+ind.size()*get_index_size());
+       if(data_type==UNSIGNED_SHORT)
+       {
+               unsigned short *ptr = reinterpret_cast<unsigned short *>(&data[base]);
+               for(unsigned i=0; i<ind.size(); ++i)
+                       ptr[i] = ind[i];
+       }
+       else if(data_type==UNSIGNED_INT)
+       {
+               unsigned *ptr = reinterpret_cast<unsigned *>(&data[base]);
+               for(unsigned i=0; i<ind.size(); ++i)
+                       ptr[i] = ind[i];
+       }
+       else
+       {
+               for(unsigned i=0; i<ind.size(); ++i)
+                       data[base+i] = ind[i];
+       }
+}
+
+void Batch::append(const Batch &other)
+{
+       if(other.prim_type!=prim_type)
+               throw InvalidParameterValue("Can't concatenate batches with different primitive types");
+       if(prim_type==LINE_STRIP || prim_type==LINE_LOOP)
+               throw InvalidState("Can't concatenate line strips or loops");
+       else if(prim_type==POLYGON)
+               throw InvalidState("Can't concatenate polygons");
+       else if(prim_type==TRIANGLE_FAN)
+               static RequireExtension _ext("GL_NV_primitive_restart");
+
+       if(other.data.empty())
+               return;
+
+       if(is_supported("GL_NV_primitive_restart"))
+       {
+               restart = true;
+               if(data_type==UNSIGNED_SHORT)
+                       append_index<unsigned short>(0xFFFF);
+               else if(data_type==UNSIGNED_INT)
+                       append_index<unsigned>(0xFFFFFFFF);
+               else
+                       data.push_back(0xFF);
+       }
+       else if(prim_type==TRIANGLE_STRIP)
+       {
+               append(get_index(size()-1));
+               append(other.get_index(0));
+               if(size()&1)
+                       append(other.get_index(0));
+       }
+       else if(prim_type==QUAD_STRIP)
+       {
+               append(get_index(size()-1));
+               append(get_index(size()-1));
+               append(other.get_index(0));
+               append(other.get_index(0));
+       }
+
+       unsigned count = other.size();
+       for(unsigned i=0; i<count; ++i)
+               append(other.get_index(i));
 }
 
 void Batch::draw() const
 {
-       glDrawRangeElements(type, min_index, max_index, indices.size(), GL_UNSIGNED_INT, &indices[0]);
+       if(restart)
+       {
+               unsigned index;
+               if(data_type==UNSIGNED_SHORT)
+                       index = 0xFFFF;
+               else if(data_type==UNSIGNED_INT)
+                       index = 0xFFFFFFFF;
+               else
+                       index = 0xFF;
+
+               if(index!=restart_index)
+               {
+                       if(!restart_index)
+                               glEnableClientState(GL_PRIMITIVE_RESTART_NV);
+                       glPrimitiveRestartIndexNV(index);
+                       restart_index = index;
+               }
+       }
+       else if(restart_index && restart_index<max_index)
+       {
+               glDisableClientState(GL_PRIMITIVE_RESTART_NV);
+               restart_index = 0;
+       }
+
+       if(ibuf)
+       {
+               if(dirty)
+               {
+                       const Batch *b = this;
+                       for(; b->prev_in_ibuf; b=b->prev_in_ibuf) ;
+
+                       unsigned chain_size = 0;
+                       for(const Batch *a=b; a; a=a->next_in_ibuf)
+                               chain_size += a->data.size();
+
+                       ibuf->data(chain_size, 0);
+
+                       for(; b; b=b->next_in_ibuf)
+                       {
+                               ibuf->sub_data(b->ibuf_offset, b->data.size(), &b->data[0]);
+                               b->dirty = false;
+                       }
+               }
+
+               BufferAlias<ELEMENT_ARRAY_BUFFER> alias(*ibuf);
+               Bind bind_ibuf(alias, true);
+
+               glDrawRangeElements(prim_type, min_index, max_index, size(), data_type, (void *)ibuf_offset);
+       }
+       else
+               glDrawRangeElements(prim_type, min_index, max_index, size(), data_type, &data[0]);
+}
+
+unsigned Batch::get_index_size() const
+{
+       if(data_type==UNSIGNED_SHORT)
+               return sizeof(unsigned short);
+       else if(data_type==UNSIGNED_INT)
+               return sizeof(unsigned);
+       return sizeof(unsigned char);
+}
+
+template<typename T>
+void Batch::append_index(T i)
+{
+       data.insert(data.end(), sizeof(T), 0);
+       *(T *)(&data[data.size()-sizeof(T)]) = i;
+}
+
+unsigned Batch::get_index(unsigned i) const
+{
+       if(data_type==UNSIGNED_SHORT)
+               return *(unsigned short *)&data[i*sizeof(unsigned short)];
+       else if(data_type==UNSIGNED_INT)
+               return *(unsigned *)&data[i*sizeof(unsigned )];
+       else
+               return data[i];
+}
+
+template<typename T, typename U>
+void Batch::expand_data()
+{
+       unsigned count = data.size()/sizeof(T);
+       data.resize(count*sizeof(U));
+       for(unsigned i=count; i--;)
+               *(U *)(&data[i*sizeof(U)]) = convert<T, U>(*(T *)(&data[i*sizeof(T)]));
+}
+
+template<typename T, typename U>
+void Batch::shrink_data()
+{
+       unsigned count = data.size()/sizeof(T);
+       for(unsigned i=0; i<count; ++i)
+               *(U *)(&data[i*sizeof(U)]) = convert<T, U>(*(T *)(&data[i*sizeof(T)]));
+       data.resize(count*sizeof(U));
+}
+
+template<typename T, typename U>
+U Batch::convert(T i) const
+{
+       if(!static_cast<T>(~i))
+               return ~0;
+       else
+               return i;
+}
+
+void Batch::unlink_from_ibuf()
+{
+       if(next_in_ibuf)
+               next_in_ibuf->prev_in_ibuf = prev_in_ibuf;
+       if(prev_in_ibuf)
+       {
+               prev_in_ibuf->next_in_ibuf = next_in_ibuf;
+               prev_in_ibuf->update_ibuf_offsets();
+       }
+       else if(next_in_ibuf)
+       {
+               next_in_ibuf->ibuf_offset = 0;
+               next_in_ibuf->update_ibuf_offsets();
+       }
+}
+
+void Batch::update_ibuf_offsets()
+{
+       for(Batch *b=this; b->next_in_ibuf; b=b->next_in_ibuf)
+               b->next_in_ibuf->ibuf_offset = b->ibuf_offset+b->data.size();
 }
 
 
 Batch::Loader::Loader(Batch &b):
-       batch(b)
+       DataFile::ObjectLoader<Batch>(b)
 {
        add("indices", &Loader::indices);
 }
 
-void Batch::Loader::indices(const vector<uint> &ind)
+void Batch::Loader::indices(const vector<unsigned> &ind)
 {
-       batch.append(ind);
+       obj.append(ind);
 }
 
 } // namespace GL