]> git.tdb.fi Git - libs/gl.git/blob - source/glsl/finalize.cpp
Hack to work around an issue with the flat interpolation qualifier
[libs/gl.git] / source / glsl / finalize.cpp
1 #include <msp/core/algorithm.h>
2 #include <msp/core/hash.h>
3 #include <msp/core/raii.h>
4 #include <msp/strings/lexicalcast.h>
5 #include "finalize.h"
6 #include "glsl_error.h"
7 #include "reflect.h"
8
9 using namespace std;
10
11 namespace Msp {
12 namespace GL {
13 namespace SL {
14
15 void StructOrganizer::visit(StructDeclaration &strct)
16 {
17         SetForScope<int> set_offset(offset, 0);
18         TraversingVisitor::visit(strct);
19 }
20
21 void StructOrganizer::visit(VariableDeclaration &var)
22 {
23         if(offset>=0)
24         {
25                 int *layout_offset = 0;
26                 bool has_matrix_order = false;
27                 if(var.layout)
28                 {
29                         for(Layout::Qualifier &q: var.layout->qualifiers)
30                         {
31                                 if(q.name=="offset" && q.has_value)
32                                 {
33                                         layout_offset = &q.value;
34                                         if(q.value>=offset)
35                                                 offset = q.value;
36                                 }
37                                 else if(q.name=="column_major" || q.name=="row_major")
38                                         has_matrix_order = true;
39                         }
40                 }
41
42                 MemoryRequirementsCalculator::Result mem_reqs = MemoryRequirementsCalculator().apply(var);
43                 offset += mem_reqs.alignment-1;
44                 offset -= offset%mem_reqs.alignment;
45
46                 if(layout_offset)
47                         *layout_offset = offset;
48                 else
49                         add_layout_qualifier(var.layout, Layout::Qualifier("offset", offset));
50
51                 if(!has_matrix_order)
52                 {
53                         const BasicTypeDeclaration *basic = dynamic_cast<const BasicTypeDeclaration *>(var.type_declaration);
54                         while(basic && basic->kind==BasicTypeDeclaration::ARRAY)
55                                 basic = dynamic_cast<const BasicTypeDeclaration *>(basic->base_type);
56                         if(basic && basic->kind==BasicTypeDeclaration::MATRIX)
57                                 add_layout_qualifier(var.layout, Layout::Qualifier("column_major"));
58                 }
59
60                 offset += mem_reqs.size;
61         }
62 }
63
64
65 void LocationAllocator::apply(Module &module, const Features &f, bool a)
66 {
67         features = f;
68         alloc_new = a;
69         for(Stage &s: module.stages)
70                 apply(s);
71
72         if(features.target_api!=VULKAN)
73                 allocate_locations("uniform");
74
75         for(VariableDeclaration *b: unbound_blocks)
76                 bind_uniform(b->layout, b->block_declaration->block_name, features.uniform_binding_range);
77         for(VariableDeclaration *t: unbound_textures)
78         {
79                 const TypeDeclaration *base_type = get_ultimate_base_type(t->type_declaration);
80                 unsigned range = (static_cast<const ImageTypeDeclaration *>(base_type)->sampled ?
81                         features.texture_binding_range : features.storage_texture_binding_range);
82                 bind_uniform(t->layout, t->name, range);
83         }
84 }
85
86 void LocationAllocator::apply(Stage &stage)
87 {
88         swap(used_locations["in"], used_locations["out"]);
89         used_locations["out"].clear();
90
91         stage.content.visit(*this);
92
93         allocate_locations("in");
94         if(stage.type==Stage::VERTEX)
95                 swap(used_locations["in"], used_vertex_attribs);
96         allocate_locations("out");
97 }
98
99 void LocationAllocator::allocate_locations(const string &iface)
100 {
101         auto write = unplaced_variables.begin();
102         unsigned next = 0;
103         for(auto i=unplaced_variables.begin(); i!=unplaced_variables.end(); ++i)
104         {
105                 if((*i)->interface!=iface)
106                 {
107                         if(write!=i)
108                                 *write = *i;
109                         ++write;
110                         continue;
111                 }
112
113                 if((*i)->interface=="uniform")
114                 {
115                         auto j = uniforms.find((*i)->name);
116                         if(j!=uniforms.end() && j->second.location>=0)
117                         {
118                                 add_layout_qualifier((*i)->layout, Layout::Qualifier("location", j->second.location));
119                                 continue;
120                         }
121                 }
122
123                 if(!alloc_new)
124                         continue;
125
126                 bool flat = ((*i)->interpolation=="flat" || ((*i)->linked_declaration && (*i)->linked_declaration->interpolation=="flat"));
127
128                 set<unsigned> &used = used_locations[(*i)->interface];
129
130                 unsigned size = LocationCounter().apply(**i);
131                 while(1)
132                 {
133                         int blocking = -1;
134                         for(unsigned j=0; j<size; ++j)
135                                 if(used.count(next+j) || (flat && used_vertex_attribs.count(next+j)))
136                                         blocking = next+j;
137                         if(blocking<0)
138                                 break;
139                         next = blocking+1;
140                 }
141
142                 add_layout_qualifier((*i)->layout, Layout::Qualifier("location", next));
143                 if((*i)->interface=="uniform")
144                         uniforms[(*i)->name].location = next;
145
146                 for(unsigned j=0; j<size; ++j)
147                         used.insert(next+j);
148                 next += size;
149         }
150
151         unplaced_variables.erase(write, unplaced_variables.end());
152 }
153
154 void LocationAllocator::bind_uniform(RefPtr<Layout> &layout, const string &name, unsigned range)
155 {
156         auto i = uniforms.find(name);
157
158         int desc_set = (i!=uniforms.end() ? i->second.desc_set : 0);
159         if(features.target_api==VULKAN && get_layout_value(layout.get(), "set")<0)
160                 add_layout_qualifier(layout, Layout::Qualifier("set", desc_set));
161
162         if(i!=uniforms.end() && i->second.bind_point>=0)
163                 add_layout_qualifier(layout, Layout::Qualifier("binding", i->second.bind_point));
164         else if(alloc_new)
165         {
166                 set<unsigned> &used = used_bindings[desc_set];
167
168                 unsigned bind_point = hash_fold<32>(hash<64>(name))%range;
169                 while(used.count(bind_point))
170                         bind_point = (bind_point+1)%range;
171
172                 add_layout_qualifier(layout, Layout::Qualifier("binding", bind_point));
173                 uniforms[name].bind_point = bind_point;
174                 used.insert(bind_point);
175         }
176 }
177
178 bool LocationAllocator::visit_uniform(const string &name, RefPtr<Layout> &layout)
179 {
180         int desc_set = get_layout_value(layout.get(), "set");
181         int bind_point = get_layout_value(layout.get(), "binding");
182
183         if(features.target_api==VULKAN)
184         {
185                 if(desc_set<0 && bind_point>=0)
186                 {
187                         desc_set = 0;
188                         add_layout_qualifier(layout, Layout::Qualifier("set", desc_set));
189                 }
190
191                 if(desc_set>=0)
192                         uniforms[name].desc_set = desc_set;
193         }
194         else if(desc_set>=0 && bind_point<0)
195         {
196                 auto i = find_member(layout->qualifiers, string("set"), &Layout::Qualifier::name);
197                 layout->qualifiers.erase(i);
198         }
199
200         if(bind_point>=0)
201         {
202                 used_bindings[desc_set].insert(bind_point);
203                 uniforms[name].bind_point = bind_point;
204         }
205
206         return bind_point>=0;
207 }
208
209 void LocationAllocator::visit(VariableDeclaration &var)
210 {
211         if(!var.name.compare(0, 3, "gl_"))
212                 return;
213
214         if(!var.interface.empty() && !var.block_declaration)
215         {
216                 int location = get_layout_value(var.layout.get(), "location");
217
218                 if(location<0 && var.linked_declaration && var.linked_declaration->layout)
219                 {
220                         location = get_layout_value(var.linked_declaration->layout.get(), "location");
221                         if(location>=0)
222                                 add_layout_qualifier(var.layout, Layout::Qualifier("location", location));
223                 }
224
225                 if(location>=0)
226                 {
227                         unsigned size = LocationCounter().apply(var);
228                         for(unsigned i=0; i<size; ++i)
229                                 used_locations[var.interface].insert(location+i);
230                         if(var.interface=="uniform")
231                                 uniforms[var.name].location = location;
232                 }
233                 else
234                         unplaced_variables.push_back(&var);
235         }
236
237         if(var.interface=="uniform")
238         {
239                 if(var.block_declaration)
240                 {
241                         bool push_constant = has_layout_qualifier(var.layout.get(), "push_constant");
242                         if(!push_constant && !visit_uniform(var.block_declaration->block_name, var.layout))
243                                 unbound_blocks.push_back(&var);
244                 }
245                 else
246                 {
247                         const TypeDeclaration *base_type = get_ultimate_base_type(var.type_declaration);
248                         if(dynamic_cast<const ImageTypeDeclaration *>(base_type) && !visit_uniform(var.name, var.layout))
249                                 unbound_textures.push_back(&var);
250                 }
251         }
252 }
253
254
255 void DepthRangeConverter::apply(Stage &stage, const Features &features)
256 {
257         if(stage.type!=Stage::VERTEX || features.target_api==VULKAN)
258                 return;
259
260         stage.content.visit(*this);
261 }
262
263 void DepthRangeConverter::visit(VariableReference &var)
264 {
265         const StructDeclaration *strct = dynamic_cast<const StructDeclaration *>(var.type);
266         r_gl_pervertex = (strct && strct->block_name=="gl_PerVertex");
267 }
268
269 void DepthRangeConverter::visit(MemberAccess &memacc)
270 {
271         r_gl_pervertex = false;
272         memacc.left->visit(*this);
273         r_gl_position = (r_gl_pervertex && memacc.member=="gl_Position");
274 }
275
276 void DepthRangeConverter::visit(Swizzle &swiz)
277 {
278         r_gl_position = false;
279         swiz.left->visit(*this);
280         if(assignment_target && r_gl_position && swiz.count==1 && swiz.components[0]==2)
281                 r_position_z_assigned = true;
282 }
283
284 void DepthRangeConverter::visit(Assignment &assign)
285 {
286         {
287                 SetFlag set_target(assignment_target);
288                 assign.left->visit(*this);
289         }
290         assign.right->visit(*this);
291 }
292
293 void DepthRangeConverter::visit(FunctionDeclaration &func)
294 {
295         r_position_z_assigned = false;
296         TraversingVisitor::visit(func);
297
298         if(func.definition==&func && func.name=="main" && !r_position_z_assigned)
299         {
300                 VariableReference *position = new VariableReference;
301                 position->name = "gl_Position";
302
303                 MemberAccess *z = new MemberAccess;
304                 z->left = position;
305                 z->member = "z";
306
307                 Literal *scale = new Literal;
308                 scale->token = "2.0";
309                 scale->value = 2.0f;
310
311                 BinaryExpression *multiply = new BinaryExpression;
312                 multiply->oper = &Operator::get_operator("*", Operator::BINARY);
313                 multiply->left = z;
314                 multiply->right = scale;
315
316                 MemberAccess *w = new MemberAccess;
317                 w->left = position->clone();
318                 w->member = "w";
319
320                 BinaryExpression *subtract = new BinaryExpression;
321                 subtract->oper = &Operator::get_operator("-", Operator::BINARY);
322                 subtract->left = multiply;
323                 subtract->right = w;
324
325                 Assignment *assign = new Assignment;
326                 assign->oper = &Operator::get_operator("=", Operator::BINARY);
327                 assign->left = z->clone();
328                 assign->right = subtract;
329
330                 ExpressionStatement *statement = new ExpressionStatement;
331                 statement->expression = assign;
332
333                 func.body.body.push_back(statement);
334         }
335 }
336
337
338 void PrecisionConverter::apply(Stage &s)
339 {
340         stage = &s;
341         s.content.visit(*this);
342         NodeRemover().apply(s, nodes_to_remove);
343 }
344
345 void PrecisionConverter::visit(Block &block)
346 {
347         for(auto i=block.body.begin(); i!=block.body.end(); ++i)
348         {
349                 if(&block==&stage->content)
350                         insert_point = i;
351                 (*i)->visit(*this);
352         }
353 }
354
355 void PrecisionConverter::visit(Precision &prec)
356 {
357         if(stage->required_features.target_api==OPENGL_ES)
358                 have_default.insert(prec.type);
359         else
360                 nodes_to_remove.insert(&prec);
361 }
362
363 void PrecisionConverter::visit(VariableDeclaration &var)
364 {
365         if(stage->required_features.target_api!=OPENGL_ES)
366         {
367                 var.precision.clear();
368                 return;
369         }
370
371         const char *default_prec = (stage->type==Stage::FRAGMENT ? "mediump" : "highp");
372         const TypeDeclaration *type = var.type_declaration;
373         while(type)
374         {
375                 if(dynamic_cast<const ImageTypeDeclaration *>(type))
376                 {
377                         default_prec = "lowp";
378                         break;
379                 }
380                 else if(const BasicTypeDeclaration *basic = dynamic_cast<const BasicTypeDeclaration *>(type))
381                 {
382                         if(basic->kind==BasicTypeDeclaration::INT || basic->kind==BasicTypeDeclaration::FLOAT)
383                                 break;
384                         type = basic->base_type;
385                 }
386                 else
387                         return;
388         }
389         if(!type)
390                 return;
391
392         if(!have_default.count(type->name))
393         {
394                 Precision *prec = new Precision;
395                 prec->precision = default_prec;
396                 prec->type = type->name;
397                 stage->content.body.insert(insert_point, prec);
398
399                 have_default.insert(type->name);
400         }
401 }
402
403
404 void FeatureConverter::apply(Stage &s, const Features &feat)
405 {
406         stage = &s;
407         features = feat;
408
409         if(!stage->required_features.glsl_version)
410                 stage->required_features.glsl_version = Version(1, (stage->required_features.target_api==OPENGL_ES ? 0 : 10));
411
412         apply();
413 }
414
415 void FeatureConverter::unsupported(const string &reason)
416 {
417         Diagnostic diagnostic;
418         diagnostic.severity = Diagnostic::ERR;
419         diagnostic.source = GENERATED_SOURCE;
420         diagnostic.line = 0;
421         diagnostic.message = reason;
422         stage->diagnostics.push_back(diagnostic);
423 }
424
425 bool FeatureConverter::check_version(const Version &feature_version) const
426 {
427         if(features.glsl_version<feature_version)
428                 return false;
429         else if(stage->required_features.glsl_version<feature_version)
430                 stage->required_features.glsl_version = feature_version;
431
432         return true;
433 }
434
435 bool FeatureConverter::check_extension(bool Features::*extension) const
436 {
437         if(!(features.*extension))
438                 return false;
439
440         stage->required_features.*extension = true;
441
442         return true;
443 }
444
445
446 void StructuralFeatureConverter::apply()
447 {
448         if(supports_stage(stage->type))
449         {
450                 stage->content.visit(*this);
451                 NodeRemover().apply(*stage, nodes_to_remove);
452         }
453         else
454                 unsupported(format("Stage %s is not supported", Stage::get_stage_name(stage->type)));
455 }
456
457 void StructuralFeatureConverter::visit(Block &block)
458 {
459         for(auto i=block.body.begin(); i!=block.body.end(); ++i)
460         {
461                 if(&block==&stage->content)
462                         uniform_insert_point = i;
463                 (*i)->visit(*this);
464         }
465 }
466
467 void StructuralFeatureConverter::visit(RefPtr<Expression> &expr)
468 {
469         r_replaced_reference = 0;
470         expr->visit(*this);
471         if(r_replaced_reference)
472                 expr = r_replaced_reference;
473         r_replaced_reference = 0;
474 }
475
476 bool StructuralFeatureConverter::supports_stage(Stage::Type st) const
477 {
478         if(st==Stage::TESS_CONTROL || st==Stage::TESS_EVAL)
479         {
480                 if(features.target_api==OPENGL_ES)
481                         return check_version(Version(3, 20));
482                 else
483                         return check_version(Version(4, 0));
484         }
485         else if(st==Stage::GEOMETRY)
486         {
487                 if(features.target_api==OPENGL_ES)
488                         return check_version(Version(3, 20));
489                 else
490                         return check_version(Version(1, 50));
491         }
492         else if(st==Stage::COMPUTE)
493         {
494                 if(features.target_api==OPENGL_ES)
495                         return check_version(Version(3, 10));
496                 else
497                         return check_version(Version(4, 30));
498         }
499         else
500                 return true;
501 }
502
503 bool StructuralFeatureConverter::supports_unified_interface_syntax() const
504 {
505         if(features.target_api==OPENGL_ES)
506                 return check_version(Version(3, 0));
507         else
508                 return check_version(Version(1, 30));
509 }
510
511 void StructuralFeatureConverter::visit(VariableReference &var)
512 {
513         if(var.declaration==frag_out && !supports_unified_interface_syntax())
514         {
515                 var.name = "gl_FragColor";
516                 var.declaration = 0;
517         }
518
519         r_flattened_interface = nodes_to_remove.count(var.declaration);
520 }
521
522 void StructuralFeatureConverter::visit(MemberAccess &memacc)
523 {
524         r_flattened_interface = false;
525         visit(memacc.left);
526         if(r_flattened_interface)
527         {
528                 VariableReference *var = new VariableReference;
529                 var->name = memacc.member;
530                 r_replaced_reference = var;
531         }
532 }
533
534 void StructuralFeatureConverter::visit(Assignment &assign)
535 {
536         TraversingVisitor::visit(assign);
537         if(assign.target.declaration==frag_out && !supports_unified_interface_syntax())
538                 assign.target.declaration = 0;
539 }
540
541 bool StructuralFeatureConverter::supports_unified_sampling_functions() const
542 {
543         if(features.target_api==OPENGL_ES)
544                 return check_version(Version(3, 0));
545         else
546                 return check_version(Version(1, 30));
547 }
548
549 void StructuralFeatureConverter::visit(FunctionCall &call)
550 {
551         if(call.declaration && call.declaration->source==BUILTIN_SOURCE)
552         {
553                 if(!call.name.compare(0, 7, "texture") && call.arguments.size()>=1)
554                 {
555                         const ImageTypeDeclaration *arg_image = dynamic_cast<const ImageTypeDeclaration *>(call.arguments.front()->type);
556                         if(arg_image && !supports_unified_sampling_functions())
557                         {
558                                 string suffix = call.name.substr(7);
559                                 call.name = (arg_image->shadow ? "shadow" : "texture");
560
561                                 switch(arg_image->dimensions)
562                                 {
563                                 case ImageTypeDeclaration::ONE: call.name += "1D"; break;
564                                 case ImageTypeDeclaration::TWO: call.name += "2D"; break;
565                                 case ImageTypeDeclaration::THREE: call.name += "3D"; break;
566                                 case ImageTypeDeclaration::CUBE: call.name += "Cube"; break;
567                                 }
568
569                                 if(arg_image->array)
570                                 {
571                                         /* Array textures and the unified sampling function name were
572                                         both introduced in GLSL 1.30. */
573                                         if(arg_image->dimensions==ImageTypeDeclaration::ONE || arg_image->dimensions==ImageTypeDeclaration::TWO)
574                                                 check_extension(&Features::ext_texture_array);
575                                         call.name += "Array";
576                                 }
577
578                                 call.name += suffix;
579                         }
580                 }
581         }
582
583         TraversingVisitor::visit(call);
584 }
585
586 bool StructuralFeatureConverter::supports_interface_blocks(const string &iface) const
587 {
588         if(features.target_api==OPENGL_ES)
589         {
590                 if(iface=="uniform")
591                         return check_version(Version(3, 0));
592                 else
593                         return check_version(Version(3, 20));
594         }
595         else if(check_version(Version(1, 50)))
596                 return true;
597         else if(iface=="uniform")
598                 return check_extension(&Features::arb_uniform_buffer_object);
599         else
600                 return false;
601 }
602
603 void StructuralFeatureConverter::visit(VariableDeclaration &var)
604 {
605         if(var.block_declaration)
606         {
607                 bool push_constant = has_layout_qualifier(var.layout.get(), "push_constant");
608                 if(!supports_interface_blocks(var.interface) || (push_constant && features.target_api!=VULKAN))
609                 {
610                         if(var.name.find(' ')==string::npos)
611                                 unsupported("ARB_uniform_buffer_object required for interface block instances");
612                         else
613                         {
614                                 for(const RefPtr<Statement> &s: var.block_declaration->members.body)
615                                         if(VariableDeclaration *mem = dynamic_cast<VariableDeclaration *>(s.get()))
616                                                 mem->interface = var.interface;
617                                 stage->content.body.splice(uniform_insert_point, var.block_declaration->members.body);
618                                 nodes_to_remove.insert(&var);
619                                 nodes_to_remove.insert(var.block_declaration);
620                         }
621                 }
622         }
623
624         if((var.interface=="in" || var.interface=="out") && !supports_unified_interface_syntax())
625                 if(stage->type==Stage::FRAGMENT && var.interface=="out")
626                 {
627                         frag_out = &var;
628                         nodes_to_remove.insert(&var);
629                 }
630
631         TraversingVisitor::visit(var);
632 }
633
634
635 void QualifierConverter::apply()
636 {
637         stage->content.visit(*this);
638 }
639
640 bool QualifierConverter::supports_interface_layouts() const
641 {
642         if(features.target_api==OPENGL_ES)
643                 return check_version(Version(3, 0));
644         else if(check_version(Version(3, 30)))
645                 return true;
646         else if(check_version(Version(1, 30)))
647                 return check_extension(&Features::arb_explicit_attrib_location);
648         else
649                 return false;
650 }
651
652 bool QualifierConverter::supports_stage_interface_layouts() const
653 {
654         if(features.target_api==OPENGL_ES)
655                 return check_version(Version(3, 10));
656         else if(check_version(Version(4, 10)))
657                 return true;
658         else
659                 return check_extension(&Features::arb_separate_shader_objects);
660 }
661
662 bool QualifierConverter::supports_centroid_sampling() const
663 {
664         if(features.target_api==OPENGL_ES)
665                 return check_version(Version(3, 0));
666         else if(check_version(Version(1, 20)))
667                 return true;
668         else
669                 return check_extension(&Features::ext_gpu_shader4);
670 }
671
672 bool QualifierConverter::supports_sample_sampling() const
673 {
674         if(features.target_api==OPENGL_ES)
675                 return check_version(Version(3, 20));
676         else if(check_version(Version(4, 0)))
677                 return true;
678         else
679                 return check_extension(&Features::arb_gpu_shader5);
680 }
681
682 bool QualifierConverter::supports_uniform_location() const
683 {
684         if(features.target_api==OPENGL_ES)
685                 return check_version(Version(3, 10));
686         else if(check_version(Version(4, 30)))
687                 return true;
688         else
689                 return check_extension(&Features::arb_explicit_uniform_location);
690 }
691
692 bool QualifierConverter::supports_binding() const
693 {
694         if(features.target_api==OPENGL_ES)
695                 return check_version(Version(3, 10));
696         else
697                 return check_version(Version(4, 20));
698 }
699
700 bool QualifierConverter::supports_interface_block_location() const
701 {
702         if(features.target_api==OPENGL_ES)
703                 return check_version(Version(3, 20));
704         else if(check_version(Version(4, 40)))
705                 return true;
706         else
707                 return check_extension(&Features::arb_enhanced_layouts);
708 }
709
710 void QualifierConverter::visit(VariableDeclaration &var)
711 {
712         if(var.layout)
713         {
714                 for(auto i=var.layout->qualifiers.begin(); i!=var.layout->qualifiers.end(); )
715                 {
716                         if(i->name=="location")
717                         {
718                                 bool supported = true;
719                                 bool external = false;
720                                 if(var.block_declaration)
721                                         supported = supports_interface_block_location();
722                                 else if(var.interface=="in")
723                                 {
724                                         external = (stage->type==Stage::VERTEX);
725                                         supported = (external ? supports_interface_layouts() : supports_stage_interface_layouts());
726                                 }
727                                 else if(var.interface=="out")
728                                 {
729                                         external = (stage->type==Stage::FRAGMENT);
730                                         supported = (external ? supports_interface_layouts() : supports_stage_interface_layouts());
731                                         if(external && !supported && !check_extension(&Features::ext_gpu_shader4))
732                                         {
733                                                 external = false;
734                                                 if(i->value!=0)
735                                                         unsupported("EXT_gpu_shader4 required for multiple fragment shader outputs");
736                                         }
737                                 }
738                                 else if(var.interface=="uniform")
739                                         supported = supports_uniform_location();
740
741                                 if(!supported)
742                                 {
743                                         if(external)
744                                                 stage->locations[var.name] = i->value;
745                                         i = var.layout->qualifiers.erase(i);
746                                 }
747                                 else
748                                         ++i;
749                         }
750                         else if(i->name=="binding" && !supports_binding())
751                         {
752                                 if(var.block_declaration)
753                                         stage->uniform_block_bindings[var.block_declaration->block_name] = i->value;
754                                 else if(dynamic_cast<const ImageTypeDeclaration *>(get_ultimate_base_type(var.type_declaration)))
755                                         stage->texture_bindings[var.name] = i->value;
756
757                                 i = var.layout->qualifiers.erase(i);
758                         }
759                         else
760                                 ++i;
761                 }
762
763                 if(var.layout->qualifiers.empty())
764                         var.layout = 0;
765         }
766
767         if(var.sampling=="centroid")
768         {
769                 if(!supports_centroid_sampling())
770                         var.sampling = string();
771         }
772         else if(var.sampling=="sample")
773         {
774                 if(!supports_sample_sampling())
775                         var.sampling = string();
776         }
777
778         if(var.name=="gl_ClipDistance")
779                 if(const Literal *literal_size = dynamic_cast<const Literal *>(var.array_size.get()))
780                         stage->n_clip_distances = literal_size->value.value<int>();
781
782         TraversingVisitor::visit(var);
783 }
784
785 } // namespace SL
786 } // namespace GL
787 } // namespace Msp