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1 /* $Id$
2
3 This file is part of libmspgl
4 Copyright © 2007, 2009-2010  Mikko Rasa, Mikkosoft Productions
5 Distributed under the LGPL
6 */
7
8 #include <set>
9 #ifndef WIN32
10 #define GLX_GLXEXT_PROTOTYPES
11 #include <GL/glx.h>
12 #endif
13 #include <msp/strings/formatter.h>
14 #include <msp/strings/utils.h>
15 #include "arb_shader_objects.h"
16 #include "arb_vertex_buffer_object.h"
17 #include "arb_vertex_program.h"
18 #include "arb_vertex_shader.h"
19 #include "ext_framebuffer_object.h"
20 #include "except.h"
21 #include "extension.h"
22 #include "gl.h"
23 #include "nv_primitive_restart.h"
24 #include "version_1_2.h"
25 #include "version_1_3.h"
26
27 using namespace std;
28
29 namespace Msp {
30 namespace GL {
31
32 bool is_supported(const string &ext)
33 {
34         static set<string> extensions;
35         static bool init_done = false;
36
37         if(!init_done)
38         {
39                 if(const char *gl_ext = reinterpret_cast<const char *>(glGetString(GL_EXTENSIONS)))
40                 {
41                         vector<string> exts = split(gl_ext);
42                         extensions.insert(exts.begin(), exts.end());
43                 }
44
45                 /* XXX Conceptually a bit weird place for this, but I couldn't really come up
46                    with anything better that would still be transparent. */
47                 if(extensions.count("GL_ARB_shader_objects"))
48                         init_arb_shader_objects();
49                 if(extensions.count("GL_ARB_vertex_shader"))
50                         init_arb_vertex_shader();
51                 if(extensions.count("GL_ARB_vertex_program"))
52                         init_arb_vertex_program();
53                 if(extensions.count("GL_EXT_framebuffer_object"))
54                         init_ext_framebuffer_object();
55                 if(extensions.count("GL_ARB_vertex_buffer_object"))
56                         init_arb_vertex_buffer_object();
57                 if(extensions.count("GL_NV_primitive_restart"))
58                         init_nv_primitive_restart();
59
60                 init_done = true;
61         }
62
63         return extensions.count(ext);
64 }
65
66 void require_extension(const string &ext)
67 {
68         if(!is_supported(ext))
69                 throw UnsupportedExtension(ext);
70 }
71
72 const Version &get_gl_version()
73 {
74         static Version version;
75         static bool init_done = false;
76
77         if(!init_done)
78         {
79                 string gl_ver = reinterpret_cast<const char *>(glGetString(GL_VERSION));
80                 vector<string> parts = split(gl_ver.substr(0, gl_ver.find(' ')), '.');
81                 version.major = lexical_cast<unsigned>(parts[0]);
82                 version.minor = lexical_cast<unsigned>(parts[1]);
83
84                 unsigned combined = version.major*0x100+version.minor;
85                 if(combined>=0x102)
86                         init_version_1_2();
87                 if(combined>=0x103)
88                         init_version_1_3();
89
90                 init_done = true;
91         }
92
93         return version;
94 }
95
96 bool is_version_at_least(unsigned a, unsigned b)
97 {
98         const Version &ver = get_gl_version();
99         return (ver.major>a || (ver.major==a && ver.minor>=b));
100 }
101
102 void require_version(unsigned a, unsigned b)
103 {
104         if(!is_version_at_least(a, b))
105                 throw UnsupportedExtension(format("OpenGL %d.%d", a, b));
106 }
107
108 ExtFunc *get_proc_address(const string &name)
109 {
110 #ifndef WIN32
111         return glXGetProcAddressARB(reinterpret_cast<const unsigned char *>(name.c_str()));
112 #else
113         return reinterpret_cast<ExtFunc *>(wglGetProcAddress(name.c_str()));
114 #endif
115 }
116
117 } // namespace GL
118 } // namespace Msp