1 #include <msp/core/raii.h>
2 #include <msp/gl/extensions/arb_direct_state_access.h>
3 #include <msp/gl/extensions/arb_texture_storage.h>
4 #include <msp/gl/extensions/msp_texture1d.h>
13 Texture1D::Texture1D():
14 Texture(GL_TEXTURE_1D),
18 static Require _req(MSP_texture1D);
21 void Texture1D::storage(PixelFormat fmt, unsigned wd, unsigned lv)
25 if(fmt!=format || wd!=width || (lv && lv!=levels))
26 throw incompatible_data("Texture1D::storage");
30 throw invalid_argument("Texture1D::storage");
34 levels = get_n_levels();
36 levels = min(levels, lv);
39 void Texture1D::allocate(unsigned level)
42 throw invalid_operation("Texture1D::allocate");
44 throw invalid_argument("Texture1D::allocate");
45 if(allocated&(1<<level))
48 if(ARB_texture_storage)
50 GLenum fmt = get_gl_pixelformat(storage_fmt);
51 if(ARB_direct_state_access)
52 glTextureStorage1D(id, levels, fmt, width);
56 glTexStorage1D(target, levels, fmt, width);
59 allocated |= (1<<levels)-1;
65 void Texture1D::image(unsigned level, const void *data)
68 throw invalid_operation("Texture1D::image");
70 throw out_of_range("Texture1D::image");
72 if(ARB_texture_storage)
73 return sub_image(level, 0, get_level_size(level), data);
79 glTexParameteri(target, GL_TEXTURE_MAX_LEVEL, levels-1);
83 GLenum fmt = get_gl_pixelformat(storage_fmt);
84 GLenum comp = get_gl_components(get_components(storage_fmt));
85 GLenum type = get_gl_type(get_component_type(storage_fmt));
86 glTexImage1D(target, level, fmt, get_level_size(level), 0, comp, type, data);
88 allocated |= 1<<level;
89 if(auto_gen_mipmap && level==0)
92 allocated |= (1<<levels)-1;
96 void Texture1D::image(unsigned level, PixelComponents comp, DataType type, const void *data)
98 if(comp!=get_components(format) || type!=get_component_type(format))
99 throw incompatible_data("Texture1D::image");
103 void Texture1D::sub_image(unsigned level, int x, unsigned wd, const void *data)
106 throw invalid_operation("Texture1D::sub_image");
108 throw out_of_range("Texture1D::sub_image");
112 GLenum comp = get_gl_components(get_components(storage_fmt));
113 GLenum type = get_gl_type(get_component_type(storage_fmt));
114 if(ARB_direct_state_access)
115 glTextureSubImage1D(id, level, x, wd, comp, type, data);
119 glTexSubImage1D(target, level, x, wd, comp, type, data);
122 if(auto_gen_mipmap && level==0)
126 void Texture1D::sub_image(unsigned level, int x, unsigned wd, PixelComponents comp, DataType type, const void *data)
128 if(comp!=get_components(format) || type!=get_component_type(format))
129 throw incompatible_data("Texture1D::sub_image");
130 sub_image(level, x, wd, data);
133 void Texture1D::image(const Graphics::Image &img, unsigned lv)
135 if(img.get_height()!=1)
136 throw incompatible_data("Texture1D::image");
138 unsigned w = img.get_width();
139 PixelFormat fmt = pixelformat_from_image(img);
140 storage(make_pixelformat(get_components(fmt), get_component_type(fmt), use_srgb_format), w, lv);
142 image(0, img.get_pixels());
145 unsigned Texture1D::get_n_levels() const
148 for(unsigned s=width; s; s>>=1, ++n) ;
152 unsigned Texture1D::get_level_size(unsigned level) const
157 UInt64 Texture1D::get_data_size() const
159 return id ? width*get_pixel_size(storage_fmt) : 0;
163 Texture1D::Loader::Loader(Texture1D &t):
164 DataFile::DerivedObjectLoader<Texture1D, Texture::Loader>(t)
169 Texture1D::Loader::Loader(Texture1D &t, Collection &c):
170 DataFile::DerivedObjectLoader<Texture1D, Texture::Loader>(t, c)
175 void Texture1D::Loader::init()
177 add("raw_data", &Loader::raw_data);
178 add("storage", &Loader::storage);
179 add("storage", &Loader::storage_levels);
182 void Texture1D::Loader::raw_data(const string &data)
184 obj.image(0, data.data());
187 void Texture1D::Loader::storage(PixelFormat fmt, unsigned w)
192 void Texture1D::Loader::storage_levels(PixelFormat fmt, unsigned w, unsigned l)
194 obj.storage(fmt, w, l);