]> git.tdb.fi Git - libs/gl.git/blob - source/backends/opengl/texture2d_backend.h
Check the flat qualifier from the correct member
[libs/gl.git] / source / backends / opengl / texture2d_backend.h
1 #ifndef MSP_GL_TEXTURE2D_BACKEND_H_
2 #define MSP_GL_TEXTURE2D_BACKEND_H_
3
4 #include "texture.h"
5
6 namespace Msp {
7 namespace GL {
8
9 class Buffer;
10
11 class OpenGLTexture2D: public Texture
12 {
13 protected:
14         class AsyncTransfer: public NonCopyable
15         {
16         protected:
17                 Buffer *pixel_buffer = 0;
18
19                 AsyncTransfer() = default;
20                 AsyncTransfer(AsyncTransfer &&);
21                 AsyncTransfer &operator=(AsyncTransfer &&);
22                 ~AsyncTransfer();
23
24                 void *allocate();
25                 void finalize();
26         };
27
28         OpenGLTexture2D();
29
30         void allocate();
31         void sub_image(unsigned, int, int, unsigned, unsigned, const void *);
32
33 public:
34         virtual std::size_t get_data_size() const;
35         virtual void unload();
36 };
37
38 using Texture2DBackend = OpenGLTexture2D;
39
40 } // namespace GL
41 } // namespace Msp
42
43 #endif