]> git.tdb.fi Git - libs/gl.git/blob - source/backends/opengl/pipelinestate_backend.h
Move all OpenGL-specific code to a separate directory
[libs/gl.git] / source / backends / opengl / pipelinestate_backend.h
1 #ifndef MSP_GL_PIPELINESTATE_BACKEND_H_
2 #define MSP_GL_PIPELINESTATE_BACKEND_H_
3
4 #include <vector>
5 #include <msp/core/noncopyable.h>
6
7 namespace Msp {
8 namespace GL {
9
10 class OpenGLPipelineState: public NonCopyable
11 {
12         friend class OpenGLCommands;
13
14 protected:
15         static const OpenGLPipelineState *last_applied;
16         static std::vector<int> bound_tex_targets;
17         static std::vector<char> bound_uniform_blocks;
18         static unsigned restart_index;
19
20         OpenGLPipelineState();
21         ~OpenGLPipelineState();
22
23         void apply() const;
24 private:
25         void apply(unsigned) const;
26 protected:
27         static void clear();
28 };
29
30 using PipelineStateBackend = OpenGLPipelineState;
31
32 } // namespace GL
33 } // namespace Msp
34
35 #endif