6 base_color_map "dafodil_baseColor.png.tex";
7 tint 1.00000 1.00000 1.00000 1.00000;
8 metalness_map "dafodil_metallicRoughness.png_B.tex";
9 roughness_map "dafodil_metallicRoughness.png_G.tex";
10 normal_map "dafodil_normal.png.tex";
11 emission 0.00000 0.00000 0.00000;
12 sampler "linear_mip.samp";
19 shader "occluder_instanced.shader";
23 shader "occluder_thsm_instanced.shader";