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[libs/gl.git] / demos / forestpond / data / exported / Tree_0Mat.tech
1 method ""
2 {
3         material
4         {
5                 type pbr;
6                 base_color_map "Tree_0Mat_baseColor.png.tex";
7                 metalness 0.00000;
8                 roughness_map "Tree_0Mat_metallicRoughness.png_G.tex";
9                 normal_map "Tree_0Mat_normal.png.tex";
10                 emission 0.00000 0.00000 0.00000;
11                 sampler "linear_mip.samp";
12         };
13         receive_shadows true;
14         face_cull CULL_BACK;
15 };
16 method "shadow"
17 {
18         shader "occluder.glsl.shader";
19         face_cull CULL_BACK;
20 };
21 method "shadow_thsm"
22 {
23         shader "occluder_thsm.glsl.shader";
24         face_cull CULL_BACK;
25 };