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Remake the desertpillars demo using modern techniques
[libs/gl.git] / demos / desertpillars / data / exported / Desert.seq
1 hdr true;
2 pass "" "content"
3 {
4         depth_test "lequal";
5         lighting "Desert.lightn";
6         scene "Desert.wrapper.scene";
7 };
8 bloom;
9 colorcurve
10 {
11         exposure_adjust -1.50000;
12         srgb;
13 };