]> git.tdb.fi Git - libs/gl.git/shortlog
libs/gl.git
2021-11-09 Mikko RasaMove backend information into Device
2021-11-09 Mikko RasaRemove obsolete includes
2021-11-09 Mikko RasaCreate a Device class to hold the graphics context
2021-11-08 Mikko RasaAlways apply feature conversion in the GLSL compiler
2021-11-08 Mikko RasaUse specially created features when compiling modules...
2021-11-08 Mikko RasaRequire passing features to SL::Compiler constructor
2021-11-08 Mikko RasaMake the SL::Features factory functions more flexible
2021-11-08 Mikko RasaSplit FeatureConverter into two parts
2021-11-08 Mikko RasaRename LegacyConverter to FeatureConverter
2021-11-08 Mikko RasaStore object transform in a push constant block
2021-11-08 Mikko RasaAllow a push constant block to be specified, but flatte...
2021-11-08 Mikko RasaFix flattening of GLSL interface blocks
2021-11-08 Mikko RasaCopy layout of InterfaceBlock
2021-11-08 Mikko RasaTweak eye position calculation in shaders
2021-11-08 Mikko RasaActually call the collect_builtins function in Program
2021-11-08 Mikko RasaWrite access can't get into an unary operator from...
2021-11-08 Mikko RasaCache texture bindings when the shader program does...
2021-11-08 Mikko RasaRestore variable load IDs for the else branch of a...
2021-11-08 Mikko RasaIsolate expressions from surrounding composite access
2021-11-08 Mikko RasaRecognize increment/decrement operators as modifying...
2021-11-08 Mikko RasaBlock further inlining of a variable after component...
2021-11-08 Mikko RasaRefactor assignment target overlap check into a function
2021-11-08 Mikko RasaProcess loop initialization outside the body in UnusedV...
2021-11-07 Mikko RasaMark the start of a SPIR-V function as reachable
2021-11-07 Mikko RasaCompute correct size for SPIR-V structs if the last...
2021-11-07 Mikko RasaRemove support for array size specialization from the...
2021-11-07 Mikko RasaAlways set uniform array size to at least one
2021-11-07 Mikko RasaMove default uniform block sizing to OpenGL backend
2021-11-07 Mikko RasaBuild the list of glUniform* calls even for SPIR-V...
2021-11-07 Mikko RasaRearrange shader reflection calls
2021-11-07 Mikko RasaFix reflection of vector and matrix types from SPIR-V
2021-11-07 Mikko RasaFix GLSL matrix construction from individual elements
2021-11-07 Mikko RasaGenerate correct OpPhi instructions for nested ternary...
2021-11-07 Mikko RasaDon't try to access parameters with a pointer access...
2021-11-07 Mikko RasaPadding is required at the end of certain SPIR-V struct...
2021-11-07 Mikko RasaChange max_lights to a fixed constant
2021-11-07 Mikko RasaDisallow specialization constants in certain contexts
2021-11-07 Mikko RasaFix size calculation for GLSL arrays
2021-11-07 Mikko RasaApply implicit conversion to return expressions in...
2021-11-07 Mikko RasaAdd unsigned integer types to Program reflection and...
2021-11-07 Mikko RasaDisallow bool variables in shader interface blocks
2021-11-07 Mikko RasaHide the allow_gl_calls member of Mesh::Loader
2021-11-07 Mikko RasaRemove the deprecated srgb_conversion flag from Resources
2021-11-07 Mikko RasaUse asynchronous resource loading in desertpillars
2021-11-07 Mikko RasaRe-export desertpillars textures using external data...
2021-11-02 Mikko RasaAvoid incorrect access to VertexSetup while async loadi...
2021-11-02 Mikko RasaDon't use resource manager for builtin data
2021-11-02 Mikko RasaExplicitly cast regex match to boolean
2021-11-02 Mikko RasaExport texture's mipmap levels as 1 if mipmaps are...
2021-11-02 Mikko RasaExport raw texture data to a separate file
2021-11-02 Mikko RasaSupport loading raw texture data from an external file
2021-11-02 Mikko RasaUse default member initializers in async loaders
2021-11-01 Mikko RasaMove the whole-texture image call and raw data loading...
2021-11-01 Mikko RasaCombine the external_image functions in Texture::Loader
2021-10-30 Mikko RasaReorder functions in Sampler
2021-10-30 Mikko RasaFix the type of a location variable
2021-10-30 Mikko RasaAdd some checks for invalid arguments
2021-10-30 Mikko RasaMake the Limits struct more robust
2021-10-30 Mikko RasaAdd missing implementation of RenderMethod::set_image_b...
2021-10-30 Mikko RasaImprove material handling in RenderMethod
2021-10-30 Mikko RasaAdd uint vector types to DataType
2021-10-30 Mikko RasaRename "renderable" to "content" in Effects and Scenes
2021-10-30 Mikko RasaClean up some more unused things
2021-10-30 Mikko RasaUpdate and improve documentation
2021-10-30 Mikko RasaUse size_t to store sizes of buffers and such
2021-10-30 Mikko RasaUse a sorted vector in place of set for small data
2021-10-30 Mikko RasaRemove the exclusion mechanism from Renderer
2021-10-29 Mikko RasaMove sigc::trackable base from View to WindowView
2021-10-29 Mikko RasaExplicitly specify enum values which are relied upon
2021-10-29 Mikko RasaUse default member initializers in some more classes
2021-10-29 Mikko RasaMove Bufferable::refresh_async's definition to the...
2021-10-29 Mikko RasaRemove some unused and unnecessary things
2021-10-29 Mikko RasaMake it an error to try to refresh a Bufferable without...
2021-10-20 Mikko RasaAssign unneeded values to _ when unpacking
2021-10-20 Mikko RasaAdd an include path option to the command-line shader...
2021-10-20 Mikko RasaAdd debug names to things in viewer
2021-10-20 Mikko RasaUpdate desertpillars to define more things in Blender
2021-10-20 Mikko RasaAdd functions to retrieve steps and postprocessors...
2021-10-20 Mikko RasaMake it possible to set up and export some common effec...
2021-10-20 Mikko RasaStore prototype reference instead of just name in scene...
2021-10-20 Mikko RasaRefactor some parts of the Blender exporter to improve...
2021-10-19 Mikko RasaSupport effects and subordinate sequences inside sequen...
2021-10-19 Mikko RasaRearrange postprocessor creation code in SequenceBuilder
2021-10-19 Mikko RasaRequire all renderables to be present when building...
2021-10-19 Mikko RasaUse shared actions in SequenceTemplate loaders
2021-10-19 Mikko RasaRefactor the structure of sequence template files
2021-10-19 Mikko RasaAdd Renderable as base class for relevant types in...
2021-10-17 Mikko RasaRestore missing private access specifier
2021-10-17 Mikko RasaRefactor owned postprocessors in Sequence into a more...
2021-10-16 Mikko RasaSet a sane default value for ground albedo in Sky:...
2021-10-16 Mikko RasaAdd a moving point light to the night phase of desertpi...
2021-10-16 Mikko RasaRe-export desertpillars data
2021-10-16 Mikko RasaAdd a day-night cycle to the desertpillars demo
2021-10-16 Mikko RasaTweak the logic in sky raymarching to avoid false shadowing
2021-10-16 Mikko RasaAdjust function names in the GLSL compiler test runner
2021-10-16 Mikko RasaDon't record references to null declarations
2021-10-16 Mikko RasaSave possible outer reference when entering subscript
2021-10-16 Mikko RasaRecognize additional blend types in the Blender exporter
2021-10-16 Mikko RasaAdd blend statement also with custom shaders
2021-10-16 Mikko RasaRemove an unnecessary if
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