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Use alpha to coverage when exporting materials with alpha cutoff
[libs/gl.git] / source / materials / lighting.cpp
2021-11-07 Mikko RasaChange max_lights to a fixed constant
2021-10-09 Mikko RasaAdd attenuation calculations and related export code...
2021-10-06 Mikko RasaFix loading of inline materials and lights
2021-10-06 Mikko RasaSplit the Light class into subclasses by light type
2021-10-05 Mikko RasaRemove collection-less constructor overloads from most...
2021-10-04 Mikko RasaRefactor ShadowMap to support multiple lights
2021-10-03 Mikko RasaSupport multiple lights in a single pass
2021-10-02 Mikko RasaRemove deprecated interfaces from material and lighting...
2021-10-01 Mikko RasaSome more cleanup of includes and forward declarations
2021-09-26 Mikko RasaSplit reflection data from Program to a separate struct
2021-09-26 Mikko RasaRemove the misc.h header
2021-09-17 Mikko RasaUse C++11 features with containers
2021-05-09 Mikko RasaAdd inline data items to the collection
2021-05-09 Mikko RasaDeprecate the old skylight properties in Lighting
2021-05-09 Mikko RasaUse persistent uniform blocks for Camera, Lighting...
2021-04-28 Mikko RasaMove lighting calculations to world space
2021-04-17 Mikko RasaMake it possible to have datafiles for individual lights
2021-04-17 Mikko RasaDon't use an index when attaching lights
2021-04-17 Mikko RasaConvert Lighting to use shared actions
2021-02-14 Mikko RasaRearrange soucre files into subdirectories