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Add more collision check functions for shapes
[libs/math.git] / source / geometry / surfacepoint.h
1 #ifndef MSP_GEOMETRY_SURFACEPOINT_H_
2 #define MSP_GEOMETRY_SURFACEPOINT_H_
3
4 #include <msp/linal/vector.h>
5
6 namespace Msp {
7 namespace Geometry {
8
9 template<typename T, unsigned N>
10 struct SurfacePoint
11 {
12         LinAl::Vector<T, N> position;
13         LinAl::Vector<T, N> normal;
14 };
15
16 } // namespace Geometry
17 } // namespace Msp
18
19 #endif