#include <msp/gl/font.h>
#include <msp/gl/sampler.h>
#include <msp/datafile/objectloader.h>
+#include "mspgltk_api.h"
#include "part.h"
namespace Msp {
Styles define what wigets look like. They are made up of Parts and some
generic properties.
*/
-class Style
+class MSPGLTK_API Style
{
public:
class Loader: public DataFile::CollectionObjectLoader<Style, Resources>