]> git.tdb.fi Git - libs/gltk.git/blobdiff - source/root.cpp
Adjust things to conform to changes in other libraries
[libs/gltk.git] / source / root.cpp
index 64c7dd5548fa2af424df645ac414860221dfc482..ef83bb9de3af842b8fe37878d1f4eb2185d36c12 100644 (file)
@@ -1,12 +1,9 @@
 #include <msp/gl/blend.h>
-#include <msp/gl/extensions/arb_shader_objects.h>
-#include <msp/gl/programbuilder.h>
-#include <msp/gl/tests.h>
-#include <msp/gl/uniform.h>
 #include <msp/input/keys.h>
 #include <msp/time/utils.h>
 #include "label.h"
 #include "style.h"
+#include "resources.h"
 #include "root.h"
 #include "systemkeyboardinput.h"
 
@@ -46,17 +43,11 @@ void Root::init(Graphics::Window *window)
        camera.set_orthographic(geom.w, geom.h);
        update_camera();
 
-       if(GL::ARB_shader_objects)
-       {
-               shprog = new GL::Program;
-               GL::ProgramBuilder::StandardFeatures features;
-               features.material = true;
-               features.texture = true;
-               GL::ProgramBuilder(features).add_shaders(*shprog);
-               shprog->link();
-       }
-       else
-               shprog = 0;
+       shprog = &resources.get<GL::Program>("ui.shader");
+
+       blend.enabled = true;
+       blend.src_factor = GL::SRC_ALPHA;
+       blend.dst_factor = GL::ONE_MINUS_SRC_ALPHA;
 
        if(keyboard)
                set_state(FOCUS);
@@ -83,7 +74,6 @@ void Root::init(Graphics::Window *window)
 
 Root::~Root()
 {
-       delete shprog;
        delete input_method;
        if(own_input)
        {
@@ -144,23 +134,12 @@ void Root::tick()
        }
 }
 
-void Root::render()
-{
-       rebuild_hierarchy();
-
-       GL::Bind bind_blend(GL::Blend::alpha());
-
-       GL::Renderer renderer(&camera);
-       renderer.set_shader_program(shprog);
-       Widget::render(renderer);
-}
-
 void Root::setup_frame(GL::Renderer &)
 {
        rebuild_hierarchy();
 }
 
-void Root::render(GL::Renderer &renderer, const GL::Tag &tag) const
+void Root::render(GL::Renderer &renderer, GL::Tag tag) const
 {
        if(tag.id)
                return;
@@ -168,8 +147,8 @@ void Root::render(GL::Renderer &renderer, const GL::Tag &tag) const
        GL::Renderer::Push push(renderer);
        renderer.set_camera(camera);
        renderer.set_shader_program(shprog);
-       GL::BindRestore bind_blend(GL::Blend::alpha());
-       GL::BindRestore unbind_dtest(static_cast<GL::DepthTest *>(0));
+       renderer.set_blend(&blend);
+       renderer.set_depth_test(0);
        Widget::render(renderer);
 }