]> git.tdb.fi Git - libs/gltk.git/blobdiff - source/root.cpp
Add an input method subsystem
[libs/gltk.git] / source / root.cpp
index c54ab7b00682b78bd39041eb09565bc46cd3254d..b4c16cfe8bf7973ded8a5f2b387b23c189f80bbd 100644 (file)
@@ -8,6 +8,7 @@
 #include "label.h"
 #include "style.h"
 #include "root.h"
+#include "systemkeyboardinput.h"
 
 namespace Msp {
 namespace GLtk {
@@ -15,6 +16,7 @@ namespace GLtk {
 Root::Root(const Resources &r, Graphics::Window &window):
        resources(r),
        keyboard(new Input::Keyboard(window)),
+       input_method(0),
        mouse(new Input::Mouse(window)),
        touchscreen(0),
        own_input(true)
@@ -25,6 +27,7 @@ Root::Root(const Resources &r, Graphics::Window &window):
 Root::Root(const Resources &r, Graphics::Window *window, Input::Keyboard *k, Input::Mouse *m, Input::Touchscreen *t):
        resources(r),
        keyboard(k),
+       input_method(0),
        mouse(m),
        touchscreen(t),
        own_input(false)
@@ -64,12 +67,8 @@ void Root::init(Graphics::Window *window)
                mouse->signal_axis_motion.connect(sigc::mem_fun(this, &Root::axis_motion_event));
        }
 
-       if(keyboard)
-       {
-               keyboard->signal_button_press.connect(sigc::mem_fun(this, &Root::key_press_event));
-               keyboard->signal_button_release.connect(sigc::mem_fun(this, &Root::key_release_event));
-               keyboard->signal_character.connect(sigc::mem_fun(this, &Root::character_event));
-       }
+       if(keyboard && !input_method)
+               input_method = new SystemKeyboardInput(*this, *keyboard);
 
        if(touchscreen)
        {
@@ -82,6 +81,7 @@ void Root::init(Graphics::Window *window)
 Root::~Root()
 {
        delete shprog;
+       delete input_method;
        if(own_input)
        {
                delete keyboard;
@@ -206,31 +206,6 @@ bool Root::axis_motion_event(unsigned, float, float)
        return false;
 }
 
-bool Root::key_press_event(unsigned key)
-{
-       // XXX Modifiers
-       if(visible)
-               return key_press(key, 0);
-
-       return false;
-}
-
-bool Root::key_release_event(unsigned key)
-{
-       if(visible)
-               return key_release(key, 0);
-
-       return false;
-}
-
-bool Root::character_event(StringCodec::unichar ch)
-{
-       if(visible)
-               return character(ch);
-
-       return false;
-}
-
 bool Root::touch_press_event(unsigned finger)
 {
        if(visible)