]> git.tdb.fi Git - libs/gltk.git/blobdiff - source/root.cpp
Rudimentary touchscreen support
[libs/gltk.git] / source / root.cpp
index 8b06f4788f9f4ae45b8837ed63f6c1569b8bc62a..a90ea5a23d9eec4a3b3bacc34b94fb1a912b8b4c 100644 (file)
@@ -16,15 +16,17 @@ Root::Root(const Resources &r, Graphics::Window &window):
        resources(r),
        keyboard(new Input::Keyboard(window)),
        mouse(new Input::Mouse(window)),
+       touchscreen(0),
        own_input(true)
 {
        init(&window);
 }
 
-Root::Root(const Resources &r, Graphics::Window *window, Input::Keyboard *k, Input::Mouse *m):
+Root::Root(const Resources &r, Graphics::Window *window, Input::Keyboard *k, Input::Mouse *m, Input::Touchscreen *t):
        resources(r),
        keyboard(k),
        mouse(m),
+       touchscreen(t),
        own_input(false)
 {
        init(window);
@@ -68,6 +70,13 @@ void Root::init(Graphics::Window *window)
                keyboard->signal_button_release.connect(sigc::mem_fun(this, &Root::key_release_event));
                keyboard->signal_character.connect(sigc::mem_fun(this, &Root::character_event));
        }
+
+       if(touchscreen)
+       {
+               touchscreen->signal_button_press.connect(sigc::mem_fun(this, &Root::touch_press_event));
+               touchscreen->signal_button_release.connect(sigc::mem_fun(this, &Root::touch_release_event));
+               touchscreen->signal_axis_motion.connect(sigc::mem_fun(this, &Root::touch_motion_event));
+       }
 }
 
 Root::~Root()
@@ -243,12 +252,68 @@ bool Root::character_event(StringCodec::unichar ch)
        return false;
 }
 
+bool Root::touch_press_event(unsigned finger)
+{
+       if(visible)
+       {
+               Widget *old_focus = touch_focus;
+
+               int x, y;
+               get_touch(finger, x, y);
+               touch_press(x, y, finger);
+
+               if(touch_focus || old_focus)
+                       return true;
+       }
+
+       return false;
+}
+
+bool Root::touch_release_event(unsigned finger)
+{
+       if(visible)
+       {
+               Widget *old_focus = touch_focus;
+
+               int x, y;
+               get_touch(finger, x, y);
+               touch_release(x, y, finger);
+
+               if(touch_focus || old_focus)
+                       return true;
+       }
+
+       return false;
+}
+
+bool Root::touch_motion_event(unsigned axis, float, float)
+{
+       if(visible)
+       {
+               unsigned finger = axis/2;
+               int x, y;
+               get_touch(finger, x, y);
+               touch_motion(x, y, finger);
+
+               if(touch_focus)
+                       return true;
+       }
+
+       return false;
+}
+
 void Root::get_pointer(int &x, int &y)
 {
        x = (mouse->get_axis_value(0)*0.5+0.5)*geom.w;
        y = (mouse->get_axis_value(1)*0.5+0.5)*geom.h;
 }
 
+void Root::get_touch(unsigned finger, int &x, int &y)
+{
+       x = (touchscreen->get_axis_value(finger*2)*0.5+0.5)*geom.w;
+       y = (touchscreen->get_axis_value(finger*2+1)*0.5+0.5)*geom.h;
+}
+
 void Root::update_camera()
 {
        camera.set_position(GL::Vector3(geom.w/2.0f, geom.h/2.0f, geom.h/2.0f));