]> git.tdb.fi Git - libs/gltk.git/blobdiff - source/root.cpp
Use nullptr instead of 0 for pointers
[libs/gltk.git] / source / root.cpp
index 5ea447fecdf46d48f0013aa3f832e5aef9fe8348..376b9d53c819beec1b2f4548d771571535073b8e 100644 (file)
@@ -11,7 +11,7 @@ namespace Msp {
 namespace GLtk {
 
 Root::Root(Resources &r, Graphics::Window &window):
-       Root(r, &window, new Input::Keyboard(window), new Input::Mouse(window), 0)
+       Root(r, &window, new Input::Keyboard(window), new Input::Mouse(window), nullptr)
 {
        own_input = true;
 }
@@ -133,7 +133,7 @@ void Root::render(GL::Renderer &renderer, GL::Tag tag) const
        renderer.set_camera(camera);
        renderer.set_shader_program(shprog);
        renderer.set_blend(&blend);
-       renderer.set_depth_test(0);
+       renderer.set_depth_test(nullptr);
        Widget::render(renderer);
 }
 
@@ -189,7 +189,7 @@ bool Root::axis_motion_event(unsigned, float, float)
                {
                        if(lbl_tooltip)
                                lbl_tooltip->set_visible(false);
-                       tooltip_target = 0;
+                       tooltip_target = nullptr;
                }
 
                if(pointer_focus)