]> git.tdb.fi Git - libs/gltk.git/blobdiff - source/panel.h
Move navigation logic from Container to Panel
[libs/gltk.git] / source / panel.h
index 529354ddb92959cce47bea069a74a0efe4036c06..ebe765ddcf5f541c8d661231b1957536999978a8 100644 (file)
@@ -1,14 +1,8 @@
-/* $Id$
-
-This file is part of libmspgltk
-Copyright © 2007  Mikko Rasa, Mikkosoft Productions
-Distributed under the LGPL
-*/
-
 #ifndef MSP_GLTK_PANEL_H_
 #define MSP_GLTK_PANEL_H_
 
-#include "widget.h"
+#include "container.h"
+#include "layout.h"
 
 namespace Msp {
 namespace GLtk {
@@ -18,59 +12,72 @@ Panels are containers for other widgets.  Panel styles should have a special
 part "children" to render the child widgets.  All properties of this part are
 ignored.
 */
-class Panel: public Widget
+class Panel: public Container
 {
 public:
-       class Loader: public Widget::Loader
+       class Loader: public DataFile::DerivedObjectLoader<Panel, Widget::Loader>
        {
-       private:
-               Panel &pnl;
-               std::map<std::string, Widget *> &wdg_map;
-       
        public:
-               Loader(Panel &, std::map<std::string, Widget *> &);
+               typedef std::map<std::string, Widget *> WidgetMap;
+
+       protected:
+               WidgetMap &wdg_map;
+               Widget *last_widget;
+
+       public:
+               Loader(Panel &, WidgetMap &);
        private:
+               Layout &get_layout();
+               Widget &get_last_widget();
+               template<typename T>
+               void arrangement();
                template<typename T>
                void child(const std::string &);
+               void constraint(Layout::ConstraintType, const std::string &);
+               void expand(bool, bool);
+               void ghost(bool);
+               void gravity(int, int);
+               void grid(unsigned);
+               void layout();
                void panel(const std::string &);
        };
 
 private:
-       typedef std::list<Widget *> ChildSeq;
+       template<typename T>
+       class ArrangedLoader: public DataFile::Loader
+       {
+       private:
+               typename T::Loader arr_loader;
 
-       ChildSeq children;
-       Widget *pointer_focus;
-       unsigned pointer_grab;
-       Widget *input_focus;
+       public:
+               ArrangedLoader(Loader &, T &);
+       };
+
+protected:
+       Layout *layout;
 
        Panel(const Panel &);
        Panel &operator=(const Panel &);
 public:
-       Panel(const Resources &);
-       ~Panel();
-
-       void add(Widget &);
-       void remove(Widget &);
-       void raise(Widget &);
-
-       virtual void button_press(int, int, unsigned);
-       virtual void button_release(int, int, unsigned);
-       virtual void pointer_motion(int, int);
-       virtual void pointer_leave();
-       virtual void key_press(unsigned, unsigned, wchar_t);
-       virtual void key_release(unsigned, unsigned);
-       virtual void focus_out();
-
-       void child_hidden(Widget &);
-       void grab_pointer(Widget &);
-       void ungrab_pointer(Widget &);
-private:
+       Panel();
+       virtual ~Panel();
+
        virtual const char *get_class() const { return "panel"; }
-       virtual void render_special(const Part &) const;
 
-       void set_pointer_focus(Widget *, int);
-       void set_input_focus(Widget *);
-       Widget *get_child_at(int, int);
+       void set_layout(Layout *);
+       Layout *get_layout() { return layout; }
+
+protected:
+       virtual void autosize_special(const Part &, Geometry &) const;
+       virtual void render_special(const Part &, GL::Renderer &) const;
+
+public:
+       virtual bool navigate(Navigation);
+
+protected:
+       virtual void on_geometry_change();
+       virtual void on_child_added(Widget &);
+       virtual void on_child_removed(Widget &);
 };
 
 } // namespace GLtk