class Panel: public Widget
{
public:
+ class Loader: public Widget::Loader
+ {
+ private:
+ Panel &panel;
+ std::map<std::string, Widget *> &wdg_map;
+
+ public:
+ Loader(Panel &, std::map<std::string, Widget *> &);
+ private:
+ template<typename T>
+ void child(const std::string &);
+ };
+
Panel(const Resources &);
~Panel();