]> git.tdb.fi Git - libs/gltk.git/blobdiff - source/panel.h
Allow loading generic layout properties from datafiles
[libs/gltk.git] / source / panel.h
index d3d1f79448d469cd720088dae7612188b20b2c0e..79e8bd455a3b36cbd76f9f113641cb81baa79731 100644 (file)
@@ -2,12 +2,11 @@
 #define MSP_GLTK_PANEL_H_
 
 #include "container.h"
+#include "layout.h"
 
 namespace Msp {
 namespace GLtk {
 
-class Layout;
-
 /**
 Panels are containers for other widgets.  Panel styles should have a special
 part "children" to render the child widgets.  All properties of this part are
@@ -16,41 +15,45 @@ ignored.
 class Panel: public Container
 {
 public:
-       class Loader: public Widget::Loader
+       class Loader: public DataFile::DerivedObjectLoader<Panel, Widget::Loader>
        {
        public:
                typedef std::map<std::string, Widget *> WidgetMap;
 
-       private:
-               Panel &pnl;
+       protected:
                WidgetMap &wdg_map;
+               Widget *last_widget;
        
        public:
                Loader(Panel &, WidgetMap &);
        private:
+               Layout &get_layout();
+               Widget &get_last_widget();
+               template<typename T>
+               void arrangement();
                template<typename T>
                void child(const std::string &);
+               void constraint(Layout::ConstraintType, const std::string &);
+               void expand(bool, bool);
+               void gravity(int, int);
+               void grid(unsigned);
+               void layout();
                void panel(const std::string &);
        };
 
-protected:
-       struct Child: public Container::Child
+private:
+       template<typename T>
+       class ArrangedLoader: public DataFile::Loader
        {
-               Child(Panel &, Widget *);
-               virtual ~Child();
+       private:
+               typename T::Loader arr_loader;
 
-               void visibility_changed(bool);
-               void autosize_changed();
-               void request_focus();
-               void grab_pointer();
-               void ungrab_pointer();
-               void raise();
+       public:
+               ArrangedLoader(Loader &, T &);
        };
 
+protected:
        Layout *layout;
-       Widget *pointer_focus;
-       bool pointer_grabbed;
-       Widget *input_focus;
 
        Panel(const Panel &);
        Panel &operator=(const Panel &);
@@ -61,34 +64,14 @@ public:
        virtual const char *get_class() const { return "panel"; }
 
        void set_layout(Layout *);
+       virtual void autosize();
 
 protected:
-       virtual Child *create_child(Widget *);
+       virtual void render_special(const Part &, GL::Renderer &) const;
 
-public:
-       void raise(Widget &);
-       Widget *get_input_focus() const { return input_focus; }
-       Widget *get_final_input_focus() const;
-
-protected:
-       virtual void render_special(const Part &) const;
-
-public:
-       virtual void button_press(int, int, unsigned);
-       virtual void button_release(int, int, unsigned);
-       virtual void pointer_motion(int, int);
-       virtual void pointer_leave();
-       virtual void key_press(unsigned, unsigned);
-       virtual void key_release(unsigned, unsigned);
-       virtual void character(wchar_t);
-       virtual void focus_out();
-protected:
        virtual void on_geometry_change();
        virtual void on_child_added(Widget &);
        virtual void on_child_removed(Widget &);
-
-       void set_pointer_focus(Widget *);
-       void set_input_focus(Widget *);
 };
 
 } // namespace GLtk