]> git.tdb.fi Git - libs/gltk.git/blobdiff - source/list.h
Improve list focus management
[libs/gltk.git] / source / list.h
index 0761caf63ed93858d20fd1cf7aabfea7888dfbb3..5a95b085ae64c9d22837fea608d65af988135578 100644 (file)
@@ -68,6 +68,16 @@ public:
                virtual void render_special(const Part &, GL::Renderer &) const;
        };
 
+       class MultiColumnItem: public Item
+       {
+       protected:
+               virtual void check_widths(std::vector<unsigned> &) const;
+               virtual void set_widths(const std::vector<unsigned> &);
+
+       private:
+               virtual void on_style_change();
+       };
+
 private:
        class BasicItem: public Item
        {
@@ -120,6 +130,7 @@ private:
 
 public:
        sigc::signal<void, unsigned> signal_item_selected;
+       sigc::signal<void> signal_selection_cleared;
 
 private:
        ListData *data;
@@ -127,9 +138,11 @@ private:
        DataObserver *observer;
        ItemFactory *item_factory;
        int sel_index;
+       int focus_index;
        unsigned first;
        unsigned max_scroll;
        unsigned view_size;
+       bool ignore_slider_change;
 
        VSlider slider;
        std::vector<Item *> items;
@@ -173,19 +186,22 @@ public:
        int get_selected_index() const { return sel_index; }
 
 private:
+       virtual void rebuild_special(const Part &);
        virtual void render_special(const Part &, GL::Renderer &) const;
 
 public:
        virtual void button_press(int, int, unsigned);
+       virtual void focus_in();
+       virtual bool navigate(Navigation);
 private:
-       virtual void on_geometry_change();
-       virtual void on_style_change();
+       void set_focus_index(int);
 
-       void reposition_slider();
-       void item_autosize_changed();
-       void reposition_items();
+       void item_autosize_changed(Item *);
+       unsigned last_to_first(unsigned) const;
        void check_view_range();
+       void scroll_to_focus();
        void slider_value_changed(double);
+       static void adjust_index(int &, int, int);
 };
 
 } // namespace GLtk