virtual void render_special(const Part &, GL::Renderer &) const;
};
+ class MultiColumnItem: public Item
+ {
+ protected:
+ virtual void check_widths(std::vector<unsigned> &) const;
+ virtual void set_widths(const std::vector<unsigned> &);
+
+ private:
+ virtual void on_style_change();
+ };
+
private:
class BasicItem: public Item
{
virtual void on_style_change();
void reposition_slider();
- void item_autosize_changed(Item *);
+ void item_autosize_changed();
void reposition_items();
void check_view_range();
void slider_value_changed(double);