]> git.tdb.fi Git - libs/gltk.git/blobdiff - source/lineararrangement.cpp
Properly set expand flags in LinearArrangement
[libs/gltk.git] / source / lineararrangement.cpp
index 891b858115f016b73900423d69b85a75df382e06..7769db2d64e47af8384237cc4b1eff8e80f6fc21 100644 (file)
@@ -21,17 +21,30 @@ void LinearArrangement::split()
        gravity = primary;
 }
 
+void LinearArrangement::expand()
+{
+       if(gravity==primary)
+               throw arrangement_error("already split");
+       if(edges[primary].empty())
+               throw arrangement_error("no widgets");
+
+       add_constraint(*edges[primary].widgets.front(), get_align_constraint(primary), primary);
+       layout.set_expand(*edges[primary].widgets.front(), (primary==LEFT || primary==RIGHT), (primary==TOP || primary==BOTTOM));
+       edges[primary].align();
+       gravity = primary;
+}
+
 void LinearArrangement::process_widget(Widget &wdg, Side side, bool aligned)
 {
        if(side==opposite)
        {
-               bool snug = (edges[primary].aligned && aligned && !split_here);
+               bool snug = (internal_aligned && aligned && !split_here);
                add_constraint(wdg, get_order_constraint(primary, !snug), primary);
                if(first)
-                       edges[side].add(wdg, aligned);
+                       edges[side].add(wdg, (aligned && gravity==opposite));
        }
        else if(side==primary)
-               next.add(wdg, (aligned && gravity==primary));
+               next.add(wdg, aligned);
        else
        {
                if(edges[side].aligned && aligned)
@@ -42,6 +55,9 @@ void LinearArrangement::process_widget(Widget &wdg, Side side, bool aligned)
 
 void LinearArrangement::finish_slot()
 {
+       internal_aligned = next.aligned;
+       if(gravity!=primary)
+               next.aligned = false;
        edges[primary] = next;
        next.clear();
        split_here = false;
@@ -52,9 +68,15 @@ void LinearArrangement::finish_slot()
 LinearArrangement::Loader::Loader(LinearArrangement &c):
        DataFile::ObjectLoader<LinearArrangement>(c)
 {
+       add("expand", &Loader::expand);
        add("split", &Loader::split);
 }
 
+void LinearArrangement::Loader::expand()
+{
+       obj.expand();
+}
+
 void LinearArrangement::Loader::split()
 {
        obj.split();