#include <list>
#include <set>
#include <sigc++/trackable.h>
+#include <msp/strings/lexicalcast.h>
#include "geometry.h"
namespace Msp {
void solve_constraints(int, SolveMode);
};
+void operator>>(const LexicalConverter &, Layout::ConstraintType &);
+
} // namespace GLtk
} // namespace Msp