TARGET_POS = 8,
TARGET_DIM = 16,
TARGET_MASK = 24,
- SPACING = 32
+ SPACING = 32,
+ SLACK = 64
};
public:
BELOW = VERTICAL|SELF_POS|SELF_DIM|TARGET_POS|SPACING,
RIGHT_OF = HORIZONTAL|SELF_POS|TARGET_POS|TARGET_DIM|SPACING,
LEFT_OF = HORIZONTAL|SELF_POS|SELF_DIM|TARGET_POS|SPACING,
+ FAR_ABOVE = VERTICAL|SELF_POS|TARGET_POS|TARGET_DIM|SPACING|SLACK,
+ FAR_BELOW = VERTICAL|SELF_POS|SELF_DIM|TARGET_POS|SPACING|SLACK,
+ FAR_RIGHT_OF = HORIZONTAL|SELF_POS|TARGET_POS|TARGET_DIM|SPACING|SLACK,
+ FAR_LEFT_OF = HORIZONTAL|SELF_POS|SELF_DIM|TARGET_POS|SPACING|SLACK,
ALIGN_TOP = VERTICAL|SELF_POS|SELF_DIM|TARGET_POS|TARGET_DIM,
ALIGN_BOTTOM = VERTICAL|SELF_POS|TARGET_POS,
ALIGN_RIGHT = HORIZONTAL|SELF_POS|SELF_DIM|TARGET_POS|TARGET_DIM,
Container *container;
std::list<Slot *> slots;
unsigned n_active_slots;
+ unsigned n_slack_constraints[2];
Sides margin;
unsigned row_spacing;
unsigned col_spacing;