]> git.tdb.fi Git - libs/gltk.git/blobdiff - source/image.cpp
Add a datafile statement to set an icon for an Image
[libs/gltk.git] / source / image.cpp
index 8e14328c84b85aa073661cdb2dede39806715f20..1da782d28a2579e66d4079d8ffb915f703627255 100644 (file)
@@ -1,6 +1,8 @@
 #include <msp/gl/meshbuilder.h>
 #include "image.h"
 #include "part.h"
+#include "resources.h"
+#include "root.h"
 #include "style.h"
 
 using namespace std;
@@ -12,10 +14,9 @@ Image::Image(const GL::Texture2D *i):
        image(i),
        keep_aspect(true)
 {
-       focusable = false;
 }
 
-void Image::autosize_special(const Part &part, Geometry &ageom)
+void Image::autosize_special(const Part &part, Geometry &ageom) const
 {
        if(part.get_name()=="image")
        {
@@ -36,16 +37,43 @@ void Image::autosize_special(const Part &part, Geometry &ageom)
 void Image::set_image(const GL::Texture2D *i)
 {
        image = i;
+       icon_name = string();
        signal_autosize_changed.emit();
        rebuild();
 }
 
+void Image::set_icon(const string &n)
+{
+       icon_name = n;
+       update_icon();
+}
+
 void Image::set_keep_aspect(bool ka)
 {
        keep_aspect = ka;
        rebuild();
 }
 
+void Image::update_icon()
+{
+       if(style)
+       {
+               Root *root = find_ancestor<Root>();
+               if(root)
+               {
+                       if(icon_name.empty())
+                               image = 0;
+                       else
+                               image = &root->get_resources().get<GL::Texture2D>(icon_name);
+                       signal_autosize_changed.emit();
+                       rebuild();
+                       return;
+               }
+       }
+
+       image = 0;
+}
+
 void Image::rebuild_special(const Part &part)
 {
        if(part.get_name()=="image")
@@ -76,18 +104,37 @@ void Image::rebuild_special(const Part &part)
 
                GL::MeshBuilder bld(part_cache.create_mesh(part, *image));
                bld.color(1.0f, 1.0f, 1.0f);
-               bld.begin(GL::QUADS);
+               bld.begin(GL::TRIANGLE_STRIP);
+               bld.texcoord(0.0, 1.0);
+               bld.vertex(rgeom.x, rgeom.y+rgeom.h);
                bld.texcoord(0.0, 0.0);
                bld.vertex(rgeom.x, rgeom.y);
-               bld.texcoord(1.0, 0.0);
-               bld.vertex(rgeom.x+rgeom.w, rgeom.y);
                bld.texcoord(1.0, 1.0);
                bld.vertex(rgeom.x+rgeom.w, rgeom.y+rgeom.h);
-               bld.texcoord(0.0, 1.0);
-               bld.vertex(rgeom.x, rgeom.y+rgeom.h);
+               bld.texcoord(1.0, 0.0);
+               bld.vertex(rgeom.x+rgeom.w, rgeom.y);
                bld.end();
        }
 }
 
+void Image::on_style_change()
+{
+       if(!icon_name.empty())
+               update_icon();
+}
+
+void Image::on_reparent()
+{
+       if(!icon_name.empty())
+               update_icon();
+}
+
+
+Image::Loader::Loader(Image &img):
+       DataFile::DerivedObjectLoader<Image, Widget::Loader>(img)
+{
+       add("icon", &Image::icon_name);
+}
+
 } // namespace GLtk
 } // namespace Msp