#define MSP_GLTK_GRAPHIC_H_
#include <msp/gl/texture2d.h>
-#include <msp/parser/loader.h>
+#include <msp/datafile/loader.h>
#include "geometry.h"
namespace Msp {
class Graphic
{
public:
- class Loader: public Parser::Loader
+ class Loader: public DataFile::Loader
{
public:
Loader(Graphic &);