struct Alignment
{
float x, y;
+ float w, h;
- Alignment(): x(0), y(0) { }
- Alignment(float x_, float y_): x(x_), y(y_) { }
+ Alignment(): x(0), y(0), w(1), h(1) { }
void apply(Geometry &, const Geometry &) const;
void apply(Geometry &, const Geometry &, const Sides &) const;
};