else if(btn==1)
{
dropped = true;
+ resize_list();
set_state(ACTIVE);
signal_grab_pointer.emit();
}
{
const Geometry &rgeom = root->get_geometry();
if(lgeom.h*2>rgeom.h)
+ {
lgeom.h = rgeom.h/2;
+ lgeom.y = -lgeom.h;
+ }
if(root_y+lgeom.y<0)
lgeom.y = -root_y;
if(root_y+lgeom.y+lgeom.h>rgeom.h)