void Container::add(Widget &wdg)
{
wdg.set_parent(this);
- children.push_back(create_child(&wdg));
+ children.push_back(new Child(*this, &wdg));
if(wdg.get_animation_interval())
check_animation_interval();
children_rebuild_needed = true;
on_child_removed(wdg);
}
-Container::Child *Container::create_child(Widget *wdg)
-{
- return new Child(*this, wdg);
-}
-
Geometry Container::determine_child_geometry(const Widget &child, const Part &part) const
{
Geometry pgeom = part.get_geometry();