]> git.tdb.fi Git - libs/gltk.git/blobdiff - source/button.cpp
Use triangle strips instead of quads
[libs/gltk.git] / source / button.cpp
index 5582230f95985fc05be05869fa1961c718fc22b2..86b73c9daa0c3f8ba9a689ebf628f102667c97f7 100644 (file)
@@ -16,31 +16,16 @@ Button::Button(const std::string &t):
        set_text(t);
 }
 
-void Button::autosize()
+void Button::autosize_special(const Part &part, Geometry &ageom) const
 {
-       if(!style)
-               return;
-
-       Widget::autosize();
-
-       if(const Part *text_part = style->get_part("text"))
-       {
-               const Sides &margin = text_part->get_margin();
-               geom.w = max(geom.w, text.get_width()+margin.left+margin.right);
-               geom.h = max(geom.h, text.get_height()+margin.top+margin.bottom);
-       }
-
-       if(icon)
+       if(part.get_name()=="text")
+               text.autosize(part, ageom);
+       else if(part.get_name()=="icon" && icon)
        {
-               if(const Part *icon_part = style->get_part("icon"))
-               {
-                       const Sides &margin = icon_part->get_margin();
-                       geom.w = max(geom.w, icon->get_width()+margin.left+margin.right);
-                       geom.h = max(geom.h, icon->get_height()+margin.top+margin.bottom);
-               }
+               const Sides &margin = part.get_margin();
+               ageom.w = max(ageom.w, icon->get_width()+margin.left+margin.right);
+               ageom.h = max(ageom.h, icon->get_height()+margin.top+margin.bottom);
        }
-
-       rebuild();
 }
 
 void Button::set_text(const std::string &t)
@@ -59,7 +44,7 @@ void Button::set_icon(const GL::Texture2D *i)
 void Button::rebuild_special(const Part &part)
 {
        if(part.get_name()=="text")
-               text.build(part, geom, part_cache);
+               text.build(part, state, geom, part_cache);
        if(part.get_name()=="icon")
        {
                if(icon)
@@ -71,15 +56,15 @@ void Button::rebuild_special(const Part &part)
 
                        GL::MeshBuilder bld(part_cache.create_mesh(part, *icon));
                        bld.color(1.0f, 1.0f, 1.0f);
-                       bld.begin(GL::QUADS);
+                       bld.begin(GL::TRIANGLE_STRIP);
+                       bld.texcoord(0, 1);
+                       bld.vertex(rgeom.x, rgeom.y+rgeom.h);
                        bld.texcoord(0, 0);
                        bld.vertex(rgeom.x, rgeom.y);
-                       bld.texcoord(1, 0);
-                       bld.vertex(rgeom.x+rgeom.w, rgeom.y);
                        bld.texcoord(1, 1);
                        bld.vertex(rgeom.x+rgeom.w, rgeom.y+rgeom.h);
-                       bld.texcoord(0, 1);
-                       bld.vertex(rgeom.x, rgeom.y+rgeom.h);
+                       bld.texcoord(1, 0);
+                       bld.vertex(rgeom.x+rgeom.w, rgeom.y);
                        bld.end();
                }
        }