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2014-05-15 | Mikko Rasa | Generalize shader interface handling | blob | commitdiff | raw |
2014-05-15 | Mikko Rasa | Refactor certain variable operations into functions | blob | commitdiff | raw | diff to current |
2014-05-13 | Mikko Rasa | Inline variables which are simple aliases, even if... | blob | commitdiff | raw | diff to current |
2013-12-23 | Mikko Rasa | More flexible system for customizing generated shaders | blob | commitdiff | raw | diff to current |
2013-12-16 | Mikko Rasa | The Scope enum has no need to be public | blob | commitdiff | raw | diff to current |
2013-12-16 | Mikko Rasa | Support generating modern, GLSL 1.30+ shaders with... | blob | commitdiff | raw | diff to current |
2012-09-11 | Mikko Rasa | Make it possible to customize texture sampling in stand... | blob | commitdiff | raw | diff to current |
2012-08-30 | Mikko Rasa | Shader optimization | blob | commitdiff | raw | diff to current |
2012-08-29 | Mikko Rasa | Entirely new system for building standard shaders | blob | commitdiff | raw | diff to current |