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Use extended alignment in SPIR-V struct layout when necessary
[libs/gl.git] / source / glsl / resolve.cpp
2021-11-20 Mikko RasaUse extended alignment in SPIR-V struct layout when...
2021-11-07 Mikko RasaFix GLSL matrix construction from individual elements
2021-11-07 Mikko RasaApply implicit conversion to return expressions in...
2021-10-10 Mikko RasaAllow redeclaring entire builtin interface blocks
2021-10-10 Mikko RasaSupport redeclaring builtins defined in an interface...
2021-10-10 Mikko RasaRemove support for redeclaring user-defined variables
2021-10-09 Mikko RasaUse default member initializers for simple types
2021-09-18 Mikko RasaUse standard fixed-size integer types
2021-09-17 Mikko RasaUse C++11 features with containers
2021-04-20 Mikko RasaAdd support for uint types in GLSL
2021-04-20 Mikko RasaResolve function calls where argument types need to...
2021-04-20 Mikko RasaMove some type information functions to glsl/reflect.cpp
2021-04-09 Mikko RasaConvert operands of shift operators to the same vector...
2021-04-06 Mikko RasaLeave no-op constructors as they are
2021-04-06 Mikko RasaFix GLSL member access index calculation
2021-04-05 Mikko RasaRefactor add_to_chain as a common utility function
2021-04-05 Mikko RasaAlways use member access for interface blocks, even...
2021-04-05 Mikko RasaChange the naming scheme for the interface block map
2021-04-04 Mikko RasaStore the index of the member in MemberAccess
2021-04-01 Mikko RasaSplit glsl/generate.cpp in two