]> git.tdb.fi Git - libs/gl.git/commitdiff
The GLSL texture function returns a float for shadow samplers
authorMikko Rasa <tdb@tdb.fi>
Sun, 19 Oct 2014 23:33:59 +0000 (02:33 +0300)
committerMikko Rasa <tdb@tdb.fi>
Sun, 19 Oct 2014 23:33:59 +0000 (02:33 +0300)
In contrast with the legacy shadow2D function, which returned vec4.


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