]> git.tdb.fi Git - libs/gl.git/commitdiff
Provide the necessary uniforms from ShadowMap
authorMikko Rasa <tdb@tdb.fi>
Tue, 28 Aug 2012 07:50:17 +0000 (10:50 +0300)
committerMikko Rasa <tdb@tdb.fi>
Tue, 28 Aug 2012 07:50:17 +0000 (10:50 +0300)
With the recent changes to the Effect and Renderer, it's finally possible
to avoid the need to specify the shadow map texture unit everywhere, and
get rid of the hardcoded gl_EyePlane* indices.


No differences found