]> git.tdb.fi Git - libs/gl.git/commitdiff
Use the shadow camera's projection matrix to form the shadow matrix
authorMikko Rasa <tdb@tdb.fi>
Thu, 7 Oct 2021 15:04:19 +0000 (18:04 +0300)
committerMikko Rasa <tdb@tdb.fi>
Thu, 7 Oct 2021 22:15:27 +0000 (01:15 +0300)
This makes it easier to support different types of projection, such as
perspective projection for point lights.


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