]> git.tdb.fi Git - libs/gl.git/commitdiff
Use persistent uniform blocks for Camera, Lighting and Clipping
authorMikko Rasa <tdb@tdb.fi>
Sat, 8 May 2021 14:58:11 +0000 (17:58 +0300)
committerMikko Rasa <tdb@tdb.fi>
Sun, 9 May 2021 07:53:56 +0000 (10:53 +0300)
Now that the relevant calculations are done in world space, the values
of these uniforms don't need to be calculated on a per-frame basis.


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