]> git.tdb.fi Git - libs/gl.git/commitdiff
Implement textures and samplers for Vulkan
authorMikko Rasa <tdb@tdb.fi>
Sun, 21 Nov 2021 23:41:45 +0000 (01:41 +0200)
committerMikko Rasa <tdb@tdb.fi>
Mon, 22 Nov 2021 11:26:31 +0000 (13:26 +0200)
Currently render target textures get a useless layout transition to
SHADER_READ_ONLY_OPTIMAL if there's any transfers on the same frame.

Mipmap generation and asynchronous uploading of textures does not work
yet.


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