]> git.tdb.fi Git - libs/gl.git/commitdiff
OpenGL ES requires floating-point precision to be declard in shaders
authorMikko Rasa <tdb@tdb.fi>
Mon, 20 Oct 2014 17:21:39 +0000 (20:21 +0300)
committerMikko Rasa <tdb@tdb.fi>
Mon, 20 Oct 2014 17:21:39 +0000 (20:21 +0300)

No differences found