]> git.tdb.fi Git - libs/gl.git/commitdiff
Use the core version of primitive restart if possible
authorMikko Rasa <tdb@tdb.fi>
Wed, 26 Oct 2016 19:13:38 +0000 (22:13 +0300)
committerMikko Rasa <tdb@tdb.fi>
Wed, 26 Oct 2016 19:13:55 +0000 (22:13 +0300)
extensions/msp_primitive_restart.glext [new file with mode: 0644]
gl.fixes.xml
source/batch.cpp
source/batch.h

diff --git a/extensions/msp_primitive_restart.glext b/extensions/msp_primitive_restart.glext
new file mode 100644 (file)
index 0000000..ea4a071
--- /dev/null
@@ -0,0 +1 @@
+extension MSP_primitive_restart
index 954785a6eab5d1a18672eb4017f7eee3c15e9bf7..bb149bd17282e6dbab7e3e9f3e00acdcbd0b7bab 100644 (file)
                 <enum name="GL_TEXTURE_1D" />
             </require>
         </extension>
+
+        <!-- The core version of primitive restart has different semantics
+        from the NV extension but is not available as a backport extension. -->
+        <extension name="GL_MSP_primitive_restart" supported="gl">
+            <require>
+                <enum name="GL_PRIMITIVE_RESTART" />
+                <enum name="GL_PRIMITIVE_RESTART_INDEX" />
+                <command name="glPrimitiveRestartIndex" />
+            </require>
+        </extension>
     </extensions>
 </registry>
index 859a6ad5468f0783240d094075063d276764ac0f..3d7dfc720ad901d40832e77510d3159339910e29 100644 (file)
@@ -1,5 +1,6 @@
 #include <msp/gl/extensions/ext_draw_range_elements.h>
 #include <msp/gl/extensions/msp_legacy_features.h>
+#include <msp/gl/extensions/msp_primitive_restart.h>
 #include <msp/gl/extensions/nv_primitive_restart.h>
 #include "batch.h"
 #include "bindable.h"
@@ -62,7 +63,7 @@ Batch::Batch(PrimitiveType t):
 {
        /* Make sure we have glEnable/DisableClientState to go with
        NV_primitive_restart */
-       if(NV_primitive_restart)
+       if(!MSP_primitive_restart && NV_primitive_restart)
                (bool)MSP_legacy_features;
 }
 
@@ -125,7 +126,7 @@ bool Batch::can_append(PrimitiveType other_type)
        if(other_type!=prim_type)
                return false;
        else if(prim_type==LINE_STRIP || prim_type==LINE_LOOP || prim_type==TRIANGLE_FAN)
-               return NV_primitive_restart;
+               return MSP_primitive_restart || NV_primitive_restart;
        else
                return true;
 }
@@ -135,14 +136,17 @@ void Batch::append(const Batch &other)
        if(other.prim_type!=prim_type)
                throw invalid_argument("Batch::append");
        if(prim_type==LINE_STRIP || prim_type==LINE_LOOP || prim_type==TRIANGLE_FAN)
-               static Require _req(NV_primitive_restart);
+       {
+               if(!MSP_primitive_restart)
+                       static Require _req(NV_primitive_restart);
+       }
 
        if(other.data.empty())
                return;
 
        if(prim_type==POINTS || prim_type==LINES || prim_type==TRIANGLES || prim_type==QUADS)
                ;
-       else if(NV_primitive_restart)
+       else if(MSP_primitive_restart || NV_primitive_restart)
        {
                restart = true;
                if(data_type==UNSIGNED_SHORT)
@@ -230,18 +234,10 @@ void Batch::draw() const
                        index = 0xFF;
 
                if(index!=restart_index)
-               {
-                       if(!restart_index)
-                               glEnableClientState(GL_PRIMITIVE_RESTART_NV);
-                       glPrimitiveRestartIndexNV(index);
-                       restart_index = index;
-               }
+                       set_restart_index(index);
        }
        else if(restart_index && restart_index<=max_index)
-       {
-               glDisableClientState(GL_PRIMITIVE_RESTART_NV);
-               restart_index = 0;
-       }
+               set_restart_index(0);
 
        Buffer *ibuf = get_buffer();
        const void *data_ptr;
@@ -262,6 +258,34 @@ void Batch::draw() const
                glDrawElements(prim_type, size(), data_type, data_ptr);
 }
 
+void Batch::set_restart_index(unsigned index)
+{
+       if(MSP_primitive_restart)
+       {
+               if(index>0)
+               {
+                       if(!restart_index)
+                               glEnable(GL_PRIMITIVE_RESTART);
+                       glPrimitiveRestartIndex(index);
+               }
+               else
+                       glDisable(GL_PRIMITIVE_RESTART);
+       }
+       else
+       {
+               if(index>0)
+               {
+                       if(!restart_index)
+                               glEnableClientState(GL_PRIMITIVE_RESTART_NV);
+                       glPrimitiveRestartIndexNV(index);
+               }
+               else
+                       glDisableClientState(GL_PRIMITIVE_RESTART_NV);
+       }
+
+       restart_index = index;
+}
+
 
 Batch::Loader::Loader(Batch &b):
        DataFile::ObjectLoader<Batch>(b)
index 2f83207edba0b464277c6c9edd655dd0d563948e..0d05d6d4ff39aeec2b5c7662f22254c09db2c420 100644 (file)
@@ -65,6 +65,8 @@ public:
        unsigned get_index(unsigned) const;
 
        void draw() const;
+private:
+       static void set_restart_index(unsigned);
 };
 
 } // namespace GL