Commit
fea00ed accidentally included some stuff that wasn't finished yet.
EnvironmentMap(Resources &, unsigned size, Renderable &rend, Renderable &env);
EnvironmentMap(Resources &, unsigned size, PixelFormat, Renderable &rend, Renderable &env);
private:
EnvironmentMap(Resources &, unsigned size, Renderable &rend, Renderable &env);
EnvironmentMap(Resources &, unsigned size, PixelFormat, Renderable &rend, Renderable &env);
private:
- void init(unsigned, PixelFormat, unsigned);
+ void init(unsigned, PixelFormat);
public:
void set_depth_clip(float, float);
public:
void set_depth_clip(float, float);