private:
VertexArray vertices;
std::list<Batch> batches;
+ Buffer *vbuf;
Buffer *ibuf;
- bool defer_ibuf;
+ bool defer_buffers;
const WindingTest *winding;
public:
void clear();
void use_buffers(bool);
+private:
+ void create_buffers();
+public:
const VertexArray &get_vertices() const { return vertices; }
unsigned get_n_vertices() const;
float *modify_vertex(unsigned);