]> git.tdb.fi Git - libs/gl.git/commit - source/builders/geometrybuilder.cpp
Rearrange soucre files into subdirectories
authorMikko Rasa <tdb@tdb.fi>
Sun, 14 Feb 2021 00:52:21 +0000 (02:52 +0200)
committerMikko Rasa <tdb@tdb.fi>
Sun, 14 Feb 2021 00:52:21 +0000 (02:52 +0200)
commit7aaec9a70b8d7733429bec043f8e33e02956f266
tree76877775e41ed4ee3d12b47b24f94932a4a8b427
parentbec07999d95b76f4b47cffcc564d0cd0afc0435e
Rearrange soucre files into subdirectories
403 files changed:
Build
source/ambientocclusion.cpp [deleted file]
source/ambientocclusion.h [deleted file]
source/animatedobject.cpp [deleted file]
source/animatedobject.h [deleted file]
source/animation.cpp [deleted file]
source/animation.h [deleted file]
source/animation/animatedobject.cpp [new file with mode: 0644]
source/animation/animatedobject.h [new file with mode: 0644]
source/animation/animation.cpp [new file with mode: 0644]
source/animation/animation.h [new file with mode: 0644]
source/animation/animationeventobserver.h [new file with mode: 0644]
source/animation/animationplayer.cpp [new file with mode: 0644]
source/animation/animationplayer.h [new file with mode: 0644]
source/animation/armature.cpp [new file with mode: 0644]
source/animation/armature.h [new file with mode: 0644]
source/animation/keyframe.cpp [new file with mode: 0644]
source/animation/keyframe.h [new file with mode: 0644]
source/animation/pose.cpp [new file with mode: 0644]
source/animation/pose.h [new file with mode: 0644]
source/animation/transform.cpp [new file with mode: 0644]
source/animation/transform.h [new file with mode: 0644]
source/animationeventobserver.h [deleted file]
source/animationplayer.cpp [deleted file]
source/animationplayer.h [deleted file]
source/armature.cpp [deleted file]
source/armature.h [deleted file]
source/basicmaterial.cpp [deleted file]
source/basicmaterial.h [deleted file]
source/batch.cpp [deleted file]
source/batch.h [deleted file]
source/bindable.h [deleted file]
source/blend.cpp [deleted file]
source/blend.h [deleted file]
source/bloom.cpp [deleted file]
source/bloom.h [deleted file]
source/box.cpp [deleted file]
source/box.h [deleted file]
source/buffer.cpp [deleted file]
source/buffer.h [deleted file]
source/bufferable.cpp [deleted file]
source/bufferable.h [deleted file]
source/builders/box.cpp [new file with mode: 0644]
source/builders/box.h [new file with mode: 0644]
source/builders/capsule.cpp [new file with mode: 0644]
source/builders/capsule.h [new file with mode: 0644]
source/builders/cylinder.cpp [new file with mode: 0644]
source/builders/cylinder.h [new file with mode: 0644]
source/builders/font.cpp [new file with mode: 0644]
source/builders/font.h [new file with mode: 0644]
source/builders/geometrybuilder.cpp [new file with mode: 0644]
source/builders/geometrybuilder.h [new file with mode: 0644]
source/builders/grid.cpp [new file with mode: 0644]
source/builders/grid.h [new file with mode: 0644]
source/builders/meshbuilder.cpp [new file with mode: 0644]
source/builders/meshbuilder.h [new file with mode: 0644]
source/builders/pipelinebuilder.cpp [new file with mode: 0644]
source/builders/pipelinebuilder.h [new file with mode: 0644]
source/builders/pipelinetemplate.cpp [new file with mode: 0644]
source/builders/pipelinetemplate.h [new file with mode: 0644]
source/builders/primitivebuilder.cpp [new file with mode: 0644]
source/builders/primitivebuilder.h [new file with mode: 0644]
source/builders/sphere.cpp [new file with mode: 0644]
source/builders/sphere.h [new file with mode: 0644]
source/builders/vertexarraybuilder.cpp [new file with mode: 0644]
source/builders/vertexarraybuilder.h [new file with mode: 0644]
source/builders/vertexbuilder.h [new file with mode: 0644]
source/camera.cpp [deleted file]
source/camera.h [deleted file]
source/capsule.cpp [deleted file]
source/capsule.h [deleted file]
source/clipping.cpp [deleted file]
source/clipping.h [deleted file]
source/clipplane.cpp [deleted file]
source/clipplane.h [deleted file]
source/color.h [deleted file]
source/colorcurve.cpp [deleted file]
source/colorcurve.h [deleted file]
source/core/batch.cpp [new file with mode: 0644]
source/core/batch.h [new file with mode: 0644]
source/core/bindable.h [new file with mode: 0644]
source/core/blend.cpp [new file with mode: 0644]
source/core/blend.h [new file with mode: 0644]
source/core/buffer.cpp [new file with mode: 0644]
source/core/buffer.h [new file with mode: 0644]
source/core/bufferable.cpp [new file with mode: 0644]
source/core/bufferable.h [new file with mode: 0644]
source/core/clipping.cpp [new file with mode: 0644]
source/core/clipping.h [new file with mode: 0644]
source/core/clipplane.cpp [new file with mode: 0644]
source/core/clipplane.h [new file with mode: 0644]
source/core/color.h [new file with mode: 0644]
source/core/datatype.cpp [new file with mode: 0644]
source/core/datatype.h [new file with mode: 0644]
source/core/error.h [new file with mode: 0644]
source/core/extension.cpp [new file with mode: 0644]
source/core/extension.h [new file with mode: 0644]
source/core/framebuffer.cpp [new file with mode: 0644]
source/core/framebuffer.h [new file with mode: 0644]
source/core/gl.h [new file with mode: 0644]
source/core/matrix.cpp [new file with mode: 0644]
source/core/matrix.h [new file with mode: 0644]
source/core/mesh.cpp [new file with mode: 0644]
source/core/mesh.h [new file with mode: 0644]
source/core/misc.cpp [new file with mode: 0644]
source/core/misc.h [new file with mode: 0644]
source/core/pixelformat.cpp [new file with mode: 0644]
source/core/pixelformat.h [new file with mode: 0644]
source/core/pixelstore.cpp [new file with mode: 0644]
source/core/pixelstore.h [new file with mode: 0644]
source/core/predicate.cpp [new file with mode: 0644]
source/core/predicate.h [new file with mode: 0644]
source/core/primitivetype.cpp [new file with mode: 0644]
source/core/primitivetype.h [new file with mode: 0644]
source/core/program.cpp [new file with mode: 0644]
source/core/program.h [new file with mode: 0644]
source/core/renderbuffer.cpp [new file with mode: 0644]
source/core/renderbuffer.h [new file with mode: 0644]
source/core/sampler.cpp [new file with mode: 0644]
source/core/sampler.h [new file with mode: 0644]
source/core/shader.cpp [new file with mode: 0644]
source/core/shader.h [new file with mode: 0644]
source/core/stencil.cpp [new file with mode: 0644]
source/core/stencil.h [new file with mode: 0644]
source/core/tests.cpp [new file with mode: 0644]
source/core/tests.h [new file with mode: 0644]
source/core/texture.cpp [new file with mode: 0644]
source/core/texture.h [new file with mode: 0644]
source/core/texture1d.cpp [new file with mode: 0644]
source/core/texture1d.h [new file with mode: 0644]
source/core/texture2d.cpp [new file with mode: 0644]
source/core/texture2d.h [new file with mode: 0644]
source/core/texture2darray.cpp [new file with mode: 0644]
source/core/texture2darray.h [new file with mode: 0644]
source/core/texture3d.cpp [new file with mode: 0644]
source/core/texture3d.h [new file with mode: 0644]
source/core/texturecube.cpp [new file with mode: 0644]
source/core/texturecube.h [new file with mode: 0644]
source/core/texunit.cpp [new file with mode: 0644]
source/core/texunit.h [new file with mode: 0644]
source/core/uniform.cpp [new file with mode: 0644]
source/core/uniform.h [new file with mode: 0644]
source/core/uniformblock.cpp [new file with mode: 0644]
source/core/uniformblock.h [new file with mode: 0644]
source/core/vector.h [new file with mode: 0644]
source/core/vertexarray.cpp [new file with mode: 0644]
source/core/vertexarray.h [new file with mode: 0644]
source/core/vertexformat.cpp [new file with mode: 0644]
source/core/vertexformat.h [new file with mode: 0644]
source/core/vertexsetup.cpp [new file with mode: 0644]
source/core/vertexsetup.h [new file with mode: 0644]
source/core/windingtest.cpp [new file with mode: 0644]
source/core/windingtest.h [new file with mode: 0644]
source/cylinder.cpp [deleted file]
source/cylinder.h [deleted file]
source/datatype.cpp [deleted file]
source/datatype.h [deleted file]
source/effect.cpp [deleted file]
source/effect.h [deleted file]
source/effects/ambientocclusion.cpp [new file with mode: 0644]
source/effects/ambientocclusion.h [new file with mode: 0644]
source/effects/bloom.cpp [new file with mode: 0644]
source/effects/bloom.h [new file with mode: 0644]
source/effects/colorcurve.cpp [new file with mode: 0644]
source/effects/colorcurve.h [new file with mode: 0644]
source/effects/effect.cpp [new file with mode: 0644]
source/effects/effect.h [new file with mode: 0644]
source/effects/environmentmap.cpp [new file with mode: 0644]
source/effects/environmentmap.h [new file with mode: 0644]
source/effects/postprocessor.cpp [new file with mode: 0644]
source/effects/postprocessor.h [new file with mode: 0644]
source/effects/shadowmap.cpp [new file with mode: 0644]
source/effects/shadowmap.h [new file with mode: 0644]
source/environmentmap.cpp [deleted file]
source/environmentmap.h [deleted file]
source/error.h [deleted file]
source/extension.cpp [deleted file]
source/extension.h [deleted file]
source/font.cpp [deleted file]
source/font.h [deleted file]
source/framebuffer.cpp [deleted file]
source/framebuffer.h [deleted file]
source/geometrybuilder.cpp [deleted file]
source/geometrybuilder.h [deleted file]
source/gl.h [deleted file]
source/glsl/programcompiler.cpp [new file with mode: 0644]
source/glsl/programcompiler.h [new file with mode: 0644]
source/glsl/programparser.cpp [new file with mode: 0644]
source/glsl/programparser.h [new file with mode: 0644]
source/glsl/programsyntax.cpp [new file with mode: 0644]
source/glsl/programsyntax.h [new file with mode: 0644]
source/grid.cpp [deleted file]
source/grid.h [deleted file]
source/instancearray.cpp [deleted file]
source/instancearray.h [deleted file]
source/instancescene.cpp [deleted file]
source/instancescene.h [deleted file]
source/keyframe.cpp [deleted file]
source/keyframe.h [deleted file]
source/light.cpp [deleted file]
source/light.h [deleted file]
source/lighting.cpp [deleted file]
source/lighting.h [deleted file]
source/material.cpp [deleted file]
source/material.h [deleted file]
source/materials/basicmaterial.cpp [new file with mode: 0644]
source/materials/basicmaterial.h [new file with mode: 0644]
source/materials/light.cpp [new file with mode: 0644]
source/materials/light.h [new file with mode: 0644]
source/materials/lighting.cpp [new file with mode: 0644]
source/materials/lighting.h [new file with mode: 0644]
source/materials/material.cpp [new file with mode: 0644]
source/materials/material.h [new file with mode: 0644]
source/materials/pbrmaterial.cpp [new file with mode: 0644]
source/materials/pbrmaterial.h [new file with mode: 0644]
source/materials/renderpass.cpp [new file with mode: 0644]
source/materials/renderpass.h [new file with mode: 0644]
source/materials/technique.cpp [new file with mode: 0644]
source/materials/technique.h [new file with mode: 0644]
source/matrix.cpp [deleted file]
source/matrix.h [deleted file]
source/mesh.cpp [deleted file]
source/mesh.h [deleted file]
source/meshbuilder.cpp [deleted file]
source/meshbuilder.h [deleted file]
source/misc.cpp [deleted file]
source/misc.h [deleted file]
source/object.cpp [deleted file]
source/object.h [deleted file]
source/objectinstance.cpp [deleted file]
source/objectinstance.h [deleted file]
source/occludedscene.cpp [deleted file]
source/occludedscene.h [deleted file]
source/offscreenview.cpp [deleted file]
source/offscreenview.h [deleted file]
source/orderedscene.cpp [deleted file]
source/orderedscene.h [deleted file]
source/pbrmaterial.cpp [deleted file]
source/pbrmaterial.h [deleted file]
source/pipeline.cpp [deleted file]
source/pipeline.h [deleted file]
source/pipelinebuilder.cpp [deleted file]
source/pipelinebuilder.h [deleted file]
source/pipelinetemplate.cpp [deleted file]
source/pipelinetemplate.h [deleted file]
source/pixelformat.cpp [deleted file]
source/pixelformat.h [deleted file]
source/pixelstore.cpp [deleted file]
source/pixelstore.h [deleted file]
source/placeable.cpp [deleted file]
source/placeable.h [deleted file]
source/pose.cpp [deleted file]
source/pose.h [deleted file]
source/postprocessor.cpp [deleted file]
source/postprocessor.h [deleted file]
source/predicate.cpp [deleted file]
source/predicate.h [deleted file]
source/primitivebuilder.cpp [deleted file]
source/primitivebuilder.h [deleted file]
source/primitivetype.cpp [deleted file]
source/primitivetype.h [deleted file]
source/program.cpp [deleted file]
source/program.h [deleted file]
source/programcompiler.cpp [deleted file]
source/programcompiler.h [deleted file]
source/programdata.cpp [deleted file]
source/programdata.h [deleted file]
source/programparser.cpp [deleted file]
source/programparser.h [deleted file]
source/programsyntax.cpp [deleted file]
source/programsyntax.h [deleted file]
source/render/camera.cpp [new file with mode: 0644]
source/render/camera.h [new file with mode: 0644]
source/render/instancearray.cpp [new file with mode: 0644]
source/render/instancearray.h [new file with mode: 0644]
source/render/instancescene.cpp [new file with mode: 0644]
source/render/instancescene.h [new file with mode: 0644]
source/render/object.cpp [new file with mode: 0644]
source/render/object.h [new file with mode: 0644]
source/render/objectinstance.cpp [new file with mode: 0644]
source/render/objectinstance.h [new file with mode: 0644]
source/render/occludedscene.cpp [new file with mode: 0644]
source/render/occludedscene.h [new file with mode: 0644]
source/render/offscreenview.cpp [new file with mode: 0644]
source/render/offscreenview.h [new file with mode: 0644]
source/render/orderedscene.cpp [new file with mode: 0644]
source/render/orderedscene.h [new file with mode: 0644]
source/render/pipeline.cpp [new file with mode: 0644]
source/render/pipeline.h [new file with mode: 0644]
source/render/placeable.cpp [new file with mode: 0644]
source/render/placeable.h [new file with mode: 0644]
source/render/programdata.cpp [new file with mode: 0644]
source/render/programdata.h [new file with mode: 0644]
source/render/renderable.h [new file with mode: 0644]
source/render/renderer.cpp [new file with mode: 0644]
source/render/renderer.h [new file with mode: 0644]
source/render/rendertarget.cpp [new file with mode: 0644]
source/render/rendertarget.h [new file with mode: 0644]
source/render/scene.cpp [new file with mode: 0644]
source/render/scene.h [new file with mode: 0644]
source/render/simplescene.cpp [new file with mode: 0644]
source/render/simplescene.h [new file with mode: 0644]
source/render/slot.cpp [new file with mode: 0644]
source/render/slot.h [new file with mode: 0644]
source/render/tag.cpp [new file with mode: 0644]
source/render/tag.h [new file with mode: 0644]
source/render/text.cpp [new file with mode: 0644]
source/render/text.h [new file with mode: 0644]
source/render/texturing.cpp [new file with mode: 0644]
source/render/texturing.h [new file with mode: 0644]
source/render/view.cpp [new file with mode: 0644]
source/render/view.h [new file with mode: 0644]
source/render/windowview.cpp [new file with mode: 0644]
source/render/windowview.h [new file with mode: 0644]
source/render/zsortedscene.cpp [new file with mode: 0644]
source/render/zsortedscene.h [new file with mode: 0644]
source/renderable.h [deleted file]
source/renderbuffer.cpp [deleted file]
source/renderbuffer.h [deleted file]
source/renderer.cpp [deleted file]
source/renderer.h [deleted file]
source/renderpass.cpp [deleted file]
source/renderpass.h [deleted file]
source/rendertarget.cpp [deleted file]
source/rendertarget.h [deleted file]
source/resource.cpp [deleted file]
source/resource.h [deleted file]
source/resourcemanager.cpp [deleted file]
source/resourcemanager.h [deleted file]
source/resourceobserver.h [deleted file]
source/resources.cpp [deleted file]
source/resources.h [deleted file]
source/resources/resource.cpp [new file with mode: 0644]
source/resources/resource.h [new file with mode: 0644]
source/resources/resourcemanager.cpp [new file with mode: 0644]
source/resources/resourcemanager.h [new file with mode: 0644]
source/resources/resourceobserver.h [new file with mode: 0644]
source/resources/resources.cpp [new file with mode: 0644]
source/resources/resources.h [new file with mode: 0644]
source/sampler.cpp [deleted file]
source/sampler.h [deleted file]
source/scene.cpp [deleted file]
source/scene.h [deleted file]
source/shader.cpp [deleted file]
source/shader.h [deleted file]
source/shadowmap.cpp [deleted file]
source/shadowmap.h [deleted file]
source/simplescene.cpp [deleted file]
source/simplescene.h [deleted file]
source/slot.cpp [deleted file]
source/slot.h [deleted file]
source/sphere.cpp [deleted file]
source/sphere.h [deleted file]
source/stencil.cpp [deleted file]
source/stencil.h [deleted file]
source/tag.cpp [deleted file]
source/tag.h [deleted file]
source/technique.cpp [deleted file]
source/technique.h [deleted file]
source/tests.cpp [deleted file]
source/tests.h [deleted file]
source/text.cpp [deleted file]
source/text.h [deleted file]
source/texture.cpp [deleted file]
source/texture.h [deleted file]
source/texture1d.cpp [deleted file]
source/texture1d.h [deleted file]
source/texture2d.cpp [deleted file]
source/texture2d.h [deleted file]
source/texture2darray.cpp [deleted file]
source/texture2darray.h [deleted file]
source/texture3d.cpp [deleted file]
source/texture3d.h [deleted file]
source/texturecube.cpp [deleted file]
source/texturecube.h [deleted file]
source/texturing.cpp [deleted file]
source/texturing.h [deleted file]
source/texunit.cpp [deleted file]
source/texunit.h [deleted file]
source/transform.cpp [deleted file]
source/transform.h [deleted file]
source/uniform.cpp [deleted file]
source/uniform.h [deleted file]
source/uniformblock.cpp [deleted file]
source/uniformblock.h [deleted file]
source/vector.h [deleted file]
source/vertexarray.cpp [deleted file]
source/vertexarray.h [deleted file]
source/vertexarraybuilder.cpp [deleted file]
source/vertexarraybuilder.h [deleted file]
source/vertexbuilder.h [deleted file]
source/vertexformat.cpp [deleted file]
source/vertexformat.h [deleted file]
source/vertexsetup.cpp [deleted file]
source/vertexsetup.h [deleted file]
source/view.cpp [deleted file]
source/view.h [deleted file]
source/windingtest.cpp [deleted file]
source/windingtest.h [deleted file]
source/windowview.cpp [deleted file]
source/windowview.h [deleted file]
source/zsortedscene.cpp [deleted file]
source/zsortedscene.h [deleted file]