]> git.tdb.fi Git - libs/gl.git/blobdiff - tools/viewer.cpp
Check the flat qualifier from the correct member
[libs/gl.git] / tools / viewer.cpp
index 674fbf16aafed00631b4dc6e42f13a8f42c5c504..36a5dc9bc13e3a2af70daf93d32e2234e781b04d 100644 (file)
@@ -5,14 +5,16 @@
 #include <msp/datafile/packsource.h>
 #include <msp/fs/stat.h>
 #include <msp/fs/utils.h>
-#include <msp/graphics/simplewindow.h>
+#include <msp/graphics/display.h>
+#include <msp/graphics/window.h>
 #include <msp/gl/animatedobject.h>
 #include <msp/gl/animation.h>
 #include <msp/gl/animationplayer.h>
 #include <msp/gl/blend.h>
 #include <msp/gl/camera.h>
+#include <msp/gl/device.h>
+#include <msp/gl/directionallight.h>
 #include <msp/gl/framebuffer.h>
-#include <msp/gl/light.h>
 #include <msp/gl/lighting.h>
 #include <msp/gl/mesh.h>
 #include <msp/gl/object.h>
 #include <msp/gl/resources.h>
 #include <msp/gl/simplescene.h>
 #include <msp/gl/technique.h>
-#include <msp/gl/tests.h>
 #include <msp/gl/windowview.h>
 #include <msp/input/mouse.h>
 #include <msp/io/print.h>
+#include <msp/strings/regex.h>
 #include <msp/time/timestamp.h>
 #include <msp/time/utils.h>
 
@@ -42,7 +44,6 @@ private:
                string animation_name;
                string renderable_name;
                Graphics::WindowOptions wnd_opts;
-               Graphics::GLOptions gl_opts;
 
                Options(int, char **);
        };
@@ -63,7 +64,7 @@ private:
        Options opts;
        Graphics::Display display;
        Graphics::Window window;
-       Graphics::GLContext gl_ctx;
+       GL::Device gl_device;
        Input::Mouse mouse;
        Resources resources;
        GL::WindowView view;
@@ -71,7 +72,7 @@ private:
        GL::Renderable *renderable;
        GL::AnimatedObject *anim_object;
        GL::AnimationPlayer *anim_player;
-       GL::Light light;
+       GL::DirectionalLight light;
        GL::Lighting lighting;
        GL::Camera camera;
        float yaw;
@@ -105,24 +106,34 @@ private:
 
 Viewer::Options::Options(int argc, char **argv)
 {
+       string window_size;
+
        GetOpt getopt;
        getopt.add_option('r', "resources", resource_locations, GetOpt::REQUIRED_ARG);
        getopt.add_option('a', "animation", animation_name, GetOpt::REQUIRED_ARG);
+       getopt.add_option('w', "window-size", window_size, GetOpt::REQUIRED_ARG);
        getopt.add_argument("renderable", renderable_name);
        getopt(argc, argv);
 
        wnd_opts.width = 1024;
        wnd_opts.height = 768;
-       gl_opts.gl_version_major = Graphics::GLOptions::LATEST_VERSION;
-       gl_opts.core_profile = true;
+       if (!window_size.empty())
+       {
+               RegMatch m = Regex("^([1-9][0-9]*)x([1-9][0-9]*)$").match(window_size);
+               if(!m)
+                       throw usage_error("Invalid window size");
+
+               wnd_opts.width = lexical_cast<unsigned>(m[1].str);
+               wnd_opts.height = lexical_cast<unsigned>(m[2].str);
+       }
 }
 
 Viewer::Viewer(int argc, char **argv):
        opts(argc, argv),
        window(display, opts.wnd_opts),
-       gl_ctx(window, opts.gl_opts),
+       gl_device(window),
        mouse(window),
-       view(window, gl_ctx),
+       view(window),
        sequence(0),
        renderable(0),
        anim_object(0),
@@ -165,7 +176,7 @@ Viewer::Viewer(int argc, char **argv):
 
                object = new GL::Object;
                GL::Technique *tech = new GL::Technique;
-               tech->add_pass(0);
+               tech->add_method(0);
                object->set_mesh(mesh);
                object->set_technique(tech);
                renderable = object;
@@ -183,7 +194,7 @@ Viewer::Viewer(int argc, char **argv):
                        IO::BufferedFile in(opts.renderable_name);
                        DataFile::Parser parser(in, opts.renderable_name);
                        ldr.load(parser);
-                       renderable = ldr.get_scene();
+                       renderable = ldr.get_object();
                }
                else
                        renderable = &resources.get<GL::Scene>(opts.renderable_name);
@@ -192,6 +203,7 @@ Viewer::Viewer(int argc, char **argv):
        {
                GL::SequenceTemplate *tmpl = load<GL::SequenceTemplate>(opts.renderable_name);
                GL::SequenceBuilder bld(*tmpl);
+               bld.set_debug_name(FS::basename(opts.renderable_name));
                sequence = bld.build(view);
        }
        else
@@ -214,19 +226,21 @@ Viewer::Viewer(int argc, char **argv):
        mouse.signal_button_release.connect(sigc::bind_return(sigc::mem_fun(this, &Viewer::button_release), false));
        mouse.signal_axis_motion.connect(sigc::bind_return(sigc::mem_fun(this, &Viewer::axis_motion), false));
 
-       light.set_position(GL::Vector4(0, 0, 1, 0));
-       lighting.attach(0, light);
+       light.set_direction(GL::Vector3(0, 0, -1));
+       lighting.attach(light);
 
+       camera.set_debug_name("Camera");
        camera.set_up_direction(GL::Vector3(0, 0, 1));
        update_camera();
 
        if(!sequence)
        {
-               sequence = new GL::Sequence(view);
+               sequence = new GL::Sequence();
+               sequence->set_debug_name("Sequence");
+               sequence->set_clear_enabled(true);
                GL::Sequence::Step &step = sequence->add_step(0, *renderable);
                step.set_lighting(&lighting);
-               step.set_depth_test(&GL::DepthTest::lequal());
-               step.set_blend(&GL::Blend::alpha());
+               step.set_depth_test(GL::LEQUAL);
        }
 
        view.set_content(sequence);
@@ -356,7 +370,7 @@ void Viewer::update_light()
        float sy = sin(light_yaw);
        float cp = cos(light_pitch);
        float sp = sin(light_pitch);
-       light.set_position(GL::Vector4(-cy*cp, -sy*cp, -sp, 0));
+       light.set_direction(GL::Vector3(cy*cp, sy*cp, sp));
 }