]> git.tdb.fi Git - libs/gl.git/blobdiff - tools/viewer.cpp
Redesign depth and stencil test and blend state management
[libs/gl.git] / tools / viewer.cpp
index ffdc4ec6eb513e4ad2955ddfedc8004f53032692..2c950e18e2acc22714ee9d3030ed7467371a0fe0 100644 (file)
 #include <msp/gl/mesh.h>
 #include <msp/gl/object.h>
 #include <msp/gl/sequence.h>
+#include <msp/gl/sequencebuilder.h>
+#include <msp/gl/sequencetemplate.h>
 #include <msp/gl/renderer.h>
 #include <msp/gl/resources.h>
 #include <msp/gl/simplescene.h>
 #include <msp/gl/technique.h>
-#include <msp/gl/tests.h>
 #include <msp/gl/windowview.h>
 #include <msp/input/mouse.h>
 #include <msp/io/print.h>
+#include <msp/strings/regex.h>
 #include <msp/time/timestamp.h>
 #include <msp/time/utils.h>
 
@@ -65,7 +67,7 @@ private:
        Input::Mouse mouse;
        Resources resources;
        GL::WindowView view;
-       GL::Sequence sequence;
+       GL::Sequence *sequence;
        GL::Renderable *renderable;
        GL::AnimatedObject *anim_object;
        GL::AnimationPlayer *anim_player;
@@ -103,14 +105,26 @@ private:
 
 Viewer::Options::Options(int argc, char **argv)
 {
+       string window_size;
+
        GetOpt getopt;
        getopt.add_option('r', "resources", resource_locations, GetOpt::REQUIRED_ARG);
        getopt.add_option('a', "animation", animation_name, GetOpt::REQUIRED_ARG);
+       getopt.add_option('w', "window-size", window_size, GetOpt::REQUIRED_ARG);
        getopt.add_argument("renderable", renderable_name);
        getopt(argc, argv);
 
        wnd_opts.width = 1024;
        wnd_opts.height = 768;
+       if (!window_size.empty())
+       {
+               RegMatch m = Regex("^([1-9][0-9]*)x([1-9][0-9]*)$").match(window_size);
+               if(!m)
+                       throw usage_error("Invalid window size");
+
+               wnd_opts.width = lexical_cast<unsigned>(m[1].str);
+               wnd_opts.height = lexical_cast<unsigned>(m[2].str);
+       }
        gl_opts.gl_version_major = Graphics::GLOptions::LATEST_VERSION;
        gl_opts.core_profile = true;
 }
@@ -121,7 +135,7 @@ Viewer::Viewer(int argc, char **argv):
        gl_ctx(window, opts.gl_opts),
        mouse(window),
        view(window, gl_ctx),
-       sequence(view),
+       sequence(0),
        renderable(0),
        anim_object(0),
        anim_player(0),
@@ -186,6 +200,12 @@ Viewer::Viewer(int argc, char **argv):
                else
                        renderable = &resources.get<GL::Scene>(opts.renderable_name);
        }
+       else if(ext==".seq")
+       {
+               GL::SequenceTemplate *tmpl = load<GL::SequenceTemplate>(opts.renderable_name);
+               GL::SequenceBuilder bld(*tmpl);
+               sequence = bld.build(view);
+       }
        else
                throw usage_error("Unknown renderable type");
 
@@ -207,17 +227,21 @@ Viewer::Viewer(int argc, char **argv):
        mouse.signal_axis_motion.connect(sigc::bind_return(sigc::mem_fun(this, &Viewer::axis_motion), false));
 
        light.set_position(GL::Vector4(0, 0, 1, 0));
-       lighting.attach(0, light);
+       lighting.attach(light);
 
        camera.set_up_direction(GL::Vector3(0, 0, 1));
        update_camera();
 
-       GL::Sequence::Step &step = sequence.add_step(0, *renderable);
-       step.set_lighting(&lighting);
-       step.set_depth_test(&GL::DepthTest::lequal());
-       step.set_blend(&GL::Blend::alpha());
+       if(!sequence)
+       {
+               sequence = new GL::Sequence(view);
+               GL::Sequence::Step &step = sequence->add_step(0, *renderable);
+               step.set_lighting(&lighting);
+               step.set_depth_test(GL::LEQUAL);
+               step.set_blend(GL::Blend(GL::SRC_ALPHA, GL::ONE_MINUS_SRC_ALPHA));
+       }
 
-       view.set_content(&sequence);
+       view.set_content(sequence);
        view.set_camera(&camera);
 }
 
@@ -239,6 +263,7 @@ Viewer::~Viewer()
 {
        delete anim_player;
        delete anim_object;
+       delete sequence;
 }
 
 int Viewer::main()