]> git.tdb.fi Git - libs/gl.git/blobdiff - source/view.cpp
Add a class to unify loading coordinate transforms
[libs/gl.git] / source / view.cpp
index 759e90be1f6c0bc0d48a37c8d5d7819313f7654b..7ab41912ef19d1be6251e279725a9fbfa7830bbe 100644 (file)
@@ -1,26 +1,22 @@
 #include "camera.h"
-#include "framebuffer.h"
 #include "renderable.h"
 #include "renderer.h"
 #include "view.h"
 
-using namespace std;
-
 namespace Msp {
 namespace GL {
 
-View::View(Graphics::Window &w, Graphics::GLContext &c):
-       window(w),
-       context(c),
-       target(Framebuffer::system()),
+View::View(Framebuffer &t):
+       target(t),
+       camera(0),
        content(0)
-{
-       window.signal_resize.connect(sigc::mem_fun(this, &View::window_resized));
-}
+{ }
 
 void View::set_camera(Camera *c)
 {
        camera = c;
+       if(camera)
+               camera->set_aspect_ratio(get_aspect_ratio());
 }
 
 void View::set_content(Renderable *r)
@@ -31,30 +27,20 @@ void View::set_content(Renderable *r)
 void View::synchronize_camera_aspect(Camera &c)
 {
        synced_cameras.push_back(&c);
-       c.set_aspect(static_cast<float>(window.get_width())/window.get_height());
+       c.set_aspect_ratio(get_aspect_ratio());
 }
 
 void View::render()
 {
+       Bind bind_fbo(target);
        target.clear(COLOR_BUFFER_BIT|DEPTH_BUFFER_BIT);
        if(content)
        {
                Renderer renderer(camera);
-               content->setup_frame();
+               content->setup_frame(renderer);
                content->render(renderer);
                content->finish_frame();
        }
-       context.swap_buffers();
-}
-
-void View::window_resized(unsigned w, unsigned h)
-{
-       target.viewport(0, 0, w, h);
-       float aspect = static_cast<float>(w)/h;
-       if(camera)
-               camera->set_aspect(aspect);
-       for(list<Camera *>::iterator i=synced_cameras.begin(); i!=synced_cameras.end(); ++i)
-               (*i)->set_aspect(aspect);
 }
 
 } // namespace GL