+++ /dev/null
-/* $Id$
-
-This file is part of libmspgl
-Copyright © 2007 Mikko Rasa, Mikkosoft Productions
-Distributed under the LGPL
-*/
-
-#ifndef MSP_GL_VERTEXFORMAT_H_
-#define MSP_GL_VERTEXFORMAT_H_
-
-#include <istream>
-#include "types.h"
-
-namespace Msp {
-namespace GL {
-
-enum VertexComponent
-{
- VERTEX2=1,
- VERTEX3,
- VERTEX4,
- NORMAL3=6,
- TEXCOORD1=8,
- TEXCOORD2,
- TEXCOORD3,
- TEXCOORD4,
- COLOR4_UBYTE=12,
- COLOR3_FLOAT=14,
- COLOR4_FLOAT,
- ATTRIB1=16,
- ATTRIB2,
- ATTRIB3,
- ATTRIB4
-};
-
-struct VertexFormat
-{
- unsigned char *data;
-
- VertexFormat();
- VertexFormat(VertexComponent);
- VertexFormat(const VertexFormat &);
- VertexFormat &operator=(const VertexFormat &);
- ~VertexFormat();
-
- bool empty() const { return !data || !data[0]; }
- const unsigned char *begin() const { return data ? data+1 : 0; }
- const unsigned char *end() const { return data ? data+1+data[0] : 0; }
-};
-
-VertexFormat operator,(const VertexFormat &f, VertexComponent c);
-inline VertexFormat operator,(VertexComponent c1, VertexComponent c2)
-{ return (VertexFormat(c1), c2); }
-
-VertexFormat operator,(const VertexFormat &f, unsigned i);
-inline VertexFormat operator,(VertexComponent c, unsigned i)
-{ return (VertexFormat(c), i); }
-
-uint get_stride(const VertexFormat &);
-std::istream &operator>>(std::istream &, VertexFormat &);
-
-} // namespace GL
-} // namespace Msp
-
-#endif